When you mentioned the bit about how interacting with certain physical objects will be the trigger in-memory sharing, does it have to be an item that exists in Beacon or is it more of a 'represents the memory's contents' sort of object? Just want to be sure as I begin to plot stuff with others. :>
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When you mentioned the bit about how interacting with certain physical objects will be the trigger in-memory sharing, does it have to be an item that exists in Beacon or is it more of a 'represents the memory's contents' sort of object? Just want to be sure as I begin to plot stuff with others. :>