relevant skills: Nate has decades of experience in dangerous exploration, a frighteningly high body count (thanks video game logic), and is an absurdly deft hand at scaling things that appear otherwise incapable of being scaled.
Comfortable with open combat, stealth, and recon, he's an excellent shot with his sidearm and is invariably deadlier with his fists. While his current semi-automatic is his only firearm, his other equipment includes a grappling hook and rope, a piton, and a few handy spells - the most relevant of which provide shielding, prevent falling, and fling explosive bolts of energy.
no subject
character: Nathan Drake
role preferences: winters / something something lighthouse-climbing / lookout / defense
relevant skills: Nate has decades of experience in dangerous exploration, a frighteningly high body count (thanks video game logic), and is an absurdly deft hand at scaling things that appear otherwise incapable of being scaled.
Comfortable with open combat, stealth, and recon, he's an excellent shot with his sidearm and is invariably deadlier with his fists. While his current semi-automatic is his only firearm, his other equipment includes a grappling hook and rope, a piton, and a few handy spells - the most relevant of which provide shielding, prevent falling, and fling explosive bolts of energy.