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oocinthenight2020-02-13 01:06 pm
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EVENT INFO: THE NIGHT WE MET

EVENT INFO: THE NIGHT WE MET
the lore part
For most of the day on February 16, all of the town's forest spirits can be found along the stretch of road between downtown and the harbor, clearly setting up for, uh, something. They're piling snow onto the pathway, creating a miles long sled trail that starts outside the Landmark Inn and ends at the very end of the harbor's dock. Not only that, but the forest spirits are also not super willing to explain what they're up to! They're busy, you lantern-havers.
By the time evening rolls around, the spirits have set up wooden railings alongside the snowy path, as well as a warming tent, hot chocolate booth, and announcer stand outside of the Landmark. Oh, and a starting banner for the race! It's dogsled time!
Throughout the event, Beacon's downtown and harbor areas will be completely overrun with forest spirits, all there to bear witness to this holiday celebration—this holiday is for them, though, not you weirdos with your naked faces. Point is, none of the spirits will be hostile at this time! They're more interested in interacting with each other than with Beacon's residents, though if pressed, a kind spirit might be willing to explain what's going on:
The aurora arrives in Beacon for about a week each year, and the forest spirits believe it to be "friends in the sky". The lights are old friends of theirs, it seems! And each night while the aurora shines above the town, the forest spirits send off a handful of friends to join the aurora! The spirits ready to join the aurora build sleds of their own and assemble mighty sled teams, sometimes comprised of dog spirits and sometimes... other stuff. Then, when the aurora is at its peak in the wee hours of the night, the sled teams will ride off one by one, racing down the snow-covered path all the way down to the harbor, where they'll finally rocket off the dock and out over the lake, picking up more and more speed as each team gallops wildly over the water before arcing up into the sky. Once the spirits are barely a speck, they'll hit the aurora and burst into a shower of light. Beautiful stuff!
See, since the aurora is made of light, forest spirits launched into it are killed on impact! Isn't that wonderful! The forest spirits seem to think so! What is death to a dead thing!
All of this information can be learned through handwaved/played-led interactions with the forest spirits during the event. They'll all be focused on saying goodbye to their friends and cheering them on as they stream through the sky, but they're happy to welcome lantern-havers to join in the celebrations. The hot chocolate is free and only tastes a little bit like mud, so. Enjoy!
Even if you're not interested in the forest spirits' holiday, the arrival of the aurora will give you plenty to celebrate on your own. This is the most light Beacon has had since the game opened in July, as the green glow of the aurora is nearly as bright as an overcast day. Bask in the constant near-daylight for those six days, everyone!
...Oh, and it's a memory sharing event!
the memshare part
As the aurora dances over Beacon and forest spirits explode into shooting stars overhead, meteorites will rain down from the aurora. They're not technically meteorites, but you get the picture. They're opals! If a person closes their hand around one of these rocks, they'll experience the memory locked inside...
According to the forest spirits, the aurora is made up of their old friends, friends that have moved on to another stage in their existence and have had to leave them behind. The memories dropped by the aurora will focus on a person or people that each character has left behind by ending up in Beacon. You are free to interpret this stipulation however you like! The person left behind can be a friend or enemy, alive or dead, etc. The idea is that this event will remind characters of those they have left behind in death, in whatever way that most resonates with them.
Opals can look however you like, and they'll be turning up at random all over town! There's no way to determine the "owner" of the opal without peeking at the memory inside, unfortunately, and on top of that, while the aurora is active, the opals are bit tetchier than usual. During the event, touching an opal in any way might trigger the memory sharing. If your character wouldn't ICly partake in memories but you still want them to share stuff/see other people's stuff, there you go! There's your excuse!
When the event ends and the aurora fades, the opals will stick around, and they'll continue to be functional! Feel free to stock up on memory opals to do memory sharing stuff down the road. They're multi-use, and there aren't any drawbacks to using them.•••
For those of you interested in plot stuff, we'll be doling out random events throughout the week, so sign up below if you'd like a chance to receive one! These random events will include things like forest spirit encounters and happening upon opals belonging to NPCs. There's nothing dangerous about it—we're just doing sign-ups so we know who's interested in having us bug them! These random events will be posted either to characters' inboxes or to their toplevels on the event page. You're welcome to sign up even if you aren't planning to toplevel at the event.
Check out the header below and fill out the form to sign up! We'll be prioritizing new players and players who haven't yet had a shot at neat plot stuff, but everyone is welcome to toss their hat in the ring.•••
Additionally, players are welcome to use this post for OOC event plotting! In fact, please do, as not everyone in the game has access to each other's plurks! If you'd like, you can use the small form below to kickstart your plotting plans:
the tl;dr
- February 16-21: The forest spirits send off their pals on dogsled journeys into the aurora! Memory opals rain down throughout Beacon.
- The town is super bright (by Beacon standards) throughout the event! It's like overcast levels of light.
- Each memory opal contains a memory belonging to someone in Beacon, and the memory is focused on a person they have left behind by dying.
- The opals will stick around after the event ends! They can be reused to your heart's content.
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character(s): Daylight vis Lornlit.
plans: Daylight will have four memory opals to share with others! The memories are in the following flavours, depending on what type of Daylight you'd like to have during the event:
A happy memory. Daylight, as you all know him, spending time on an alien planet with his boyfriend, Emergency Aid, on what is obviously a date between the pair. Expect a lot of silly pet names and kisses being shared between the pair. At some point, Emergency Aid places a flower behind Day's audial and Day is just so happy.
A bittersweet memory. Daylight on another alien planet in a park of some sort, this time with his best friend, Nightbreak. He asks her to help him up on a statue and for her to input some controls in a nearby panel, allowing the movable statues of his parents to open their hands. He proceeds to hold hands with the pair, wanting to know what it feels like to do this for once in his life. (Finds himself pretty unsatisfied with the results and prays he's making his parents proud.)
A shocking memory. Daylight, as a bitty byte, walking into a ferocious argument his Auntie Laura is having with his mom, Lorem Luarel. He manages to hear about how his parents only had him as part of a prophecy to save the universe, even if it came at the cost of his life. How they never wanted him as a son, but only as a means of their own plans. Not only that but Day hears his mom coldly state that she's willing to make that sacrifice for the good of others, even if it came at the cost of him. The memory will end with him being discovered by the adults andAuntie Laura and Uncle Leeds making the call to suppress Day's memory of this encounter.
notes: I'm currently on hiatus but I will be tagging into the event + tagging around others! The opal that contains the shocking memory will be lost upon the event so only the childhood, happy, and bittersweet memories will remain.
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Yes!
Rosi please let Day gush about his amazing boyfriend who is the best doctor/ex-bouncer for a robot night club ever. Day misses Emer a lot and would be ecstatic to have this particular opal in his possession.
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Day: My parents didn't care for me as a person. :(((
Will: Mood.
Day: ... Oh?
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Want to have a smash cut to Daylight in the club, getting smashed over drinks with Will or something as Day angrily goes, 'Yeah!! Fudge them!'
(Because drunk and unhappy with his parents or not, Daylight will still not cuss.)
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As for Jason, we were talking about Jason learning how much he has in common with Day...so that shocking memory might be a good one (unless you had plans for that one already). If so, I'm open to suggestions.
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And!!! Yes!! I would love for Jason and Day to realise they have a lot in common and this is one of the best ways to do it. I was thinking Day's opals are pretty common looking - due to his close ties with Earth - so poor guy just keeps.
Losing them so others can pick them up. RIP Day.
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Jason and Day developing CR has been such a fun bonus after the terrible lantern stuff...so I am happy to continue with that <3
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Let Jason and Day bond!! I'm so hyped for them to realise they have a lot in common and helping the other out in their own way. That's so exciting. ; o ;
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My IC excuse for people getting a chance to see the same memories is that Daylight's opals are going to be very normal looking - due to his connection/fondness of Earth - so he keeps... losing it.
That or the spirits are being mischevious in the excitement of the lights and keep snagging them for giggles.
Is there any memory you want to get in particular? I'm open to anyone getting anything. :>
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Whatever you think would be the most fun for CR? :3
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And now ... I'm really torn between birthday (SEE HOW SMALL DAY USED TO BE) or the one with his family fighting each other. Those have really good avenues for their CR but in completely different directions.
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And Kol is going to be vindicated because some of Day's family is even TALLER than him. Uncle Kingsguard is a whooping sixty feet tall and Galateions normally top at around thirty feet so have fun seeing tiny baby Day being held in the hand of his GIANT of an uncle.
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All memories are up for viewing during the event, so feel free to pick the one you feel is best for Alisaie and Day's first meeting. :>
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Hmm. Let's go with bittersweet; her own parents are alive and well, but she can sympathize with the feeling of missing family and hoping you're doing them proud.
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Yesssss. Day would love to bond with people over this angle. He'll be super fond of Alisaie as a result, with her giving back his opal and understanding what it feels like.
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as we're discussing on plurkno subject
LET THEM HAVE A CUTE THREAD...
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