player: Melly! (You can add me on plurk (prognostic) if you want!) character(s): Daylight vis Lornlit.
plans: Daylight got a music box from Dr. Solis back in December. Its cylinder plays something that's the equivalent of the spirits' language and she hinted in a letter that she later sent that he could try using this with spirits in the future. So clearly this means he and others should go into Spooky Murder Woods, trying to interact with old and/or new spirits. Heck, try to reach out to the Green-Eyed Spirits again to see how they'll react to it.
This will also be bundled up with the attempt to continue moving into the direction of where Daylight thinks the Radio Tower will be, either in hopes of finding it during the exploration or to clear the way for others who will attempt to look for it.
notes: Would prefer to do it in the first half of the month, around either March 6 - 8 or March 13 - 15.
no subject
character(s): Daylight vis Lornlit.
plans: Daylight got a music box from Dr. Solis back in December. Its cylinder plays something that's the equivalent of the spirits' language and she hinted in a letter that she later sent that he could try using this with spirits in the future. So clearly this means he and others should go into Spooky Murder Woods, trying to interact with old and/or new spirits. Heck, try to reach out to the Green-Eyed Spirits again to see how they'll react to it.
This will also be bundled up with the attempt to continue moving into the direction of where Daylight thinks the Radio Tower will be, either in hopes of finding it during the exploration or to clear the way for others who will attempt to look for it.
notes: Would prefer to do it in the first half of the month, around either March 6 - 8 or March 13 - 15.