inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] oocinthenight2020-02-27 05:15 pm
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GAMEPLAN: MARCH


GAMEPLAN: MARCH


Hey there, Beacon bits! Here's what we've got coming up next month!

As always, please make sure to respond to the activity check if you haven't already! We do not post warning lists, so please make sure you've posted.

march 1-15

The month will begin with our ferry arrival and TDM on March 1! You can check out the announcement we made for a refresher on the new app cycle if you need it, but let's talk about how it's going to work in practice.

Two posts will go up on March 1β€”a ferry arrival post in the OOC comm, and the TDM in the meme comm. Nothing will be posted in the log comm.

The TDM won't be changing much in design, though the prompts will be more of a combination between our past TDM prompts and our intro log mini-events. You'll see what we mean about the content when the post goes up. Currently players are absolutely encouraged to thread on the TDM and count it as game canon! The TDM is like a bonus, kinda-sorta-fourth-wall event every other month. Pretty cool!

The ferry arrival post in the OOC comm will include all the stuff that's relevant to current players in-game. Everything need-to-know will be summarized on the ferry arrival post, so if you don't follow the meme comm, you don't have to worry about missing out on anything important. Intro log features means strictly for current players (item deliveries, yard sard, etc.) will be included on the ferry arrival post, as well.

Oh, hey, hm, it's our first ferry arrival without newcomers to town! We have something planned for that, but it's also gonna be a surprise! :) Robin will briefly address the issue to ICly buy some time for a more thorough explanation on...

March 3, when Dr. Solis will post to the network. A couple of persistent characters sealed the deal in convincing her to make her big debut, and now seems as good a time as any after the [REDACTED] on the TDM. She'll address what's up with no newcomers on the ferry in that post, and everyone will be able to chat with her freely from that point forward! Congrats, fam, you've unlocked an NPC. πŸ‘

Oh, and remember that lantern Robin got a couple months back? Dr. Solis does! She'll be doling out some info about that in her post, as well.

β€’β€’β€’

Since it's now March, that means it's now spring in town! The new average weather will be 60-65 F and clear, with strong gusts felt even deep within the forest. It's very windy near the lake this time of year. There will also be a bunch of rainstorms throughout the month! You can find the exact dates on the calendar. The rain won't be worryingly heavy, so some roofs might leak and a couple basements might flood, but no need to worry about anything catastrophic. Just normal rain, folks!

To celebrate the arrival of spring, the forest spirits will be putting on some holiday festivities on March 9-10. As soon as the full moon appears in the sky on March 9, forest spirits birds will return to Beacon! These spirits come in all shapes and sizes. If the species could be found in a temperate climate, it could reasonably be found in Beacon... and even if it's not strictly suitable for this biome, they're forest spirits, they don't give a hoot. The odd penguin or cassowary wouldn't be terribly out of place.

The bird spirits have brought with them colorful powders that they'll be, uh, lobbing into the faces of any suspecting Beacon bits. The more ground-bound forest spirits will be partaking in the fun too, and baskets of powder are scattered throughout town so that everyone can join in. It's spring!!!

...Sort of! It's still gonna take time for all that snow to melt and for the weather to really warm up. All the rain should help with that.

Speaking of rain, on March 13, everyone in town will have extraordinarily bad luck. That's super weird, and we have no idea what's up with that. πŸ€·β€β™€οΈ

And lastly for the first half of the month, we've got our CR meme to look forward to on March 15!


march 16-31

The second half of the month will start relatively quietly. Enjoy the break, because we've got some big stuff happening with our event for the month, Wild Heart, which will run March 20-26, but it will be split into two parts.

Part 1 is March 20-22. On March 20, forest spirits will kidnap some characters around town, whisking them away to a secret location out in the unexplored woods. The characters remaining in town will be tasked with finding the kidnapped characters and liberating them.

But the characters left in town will have help! Remember those strange encounters with those mask-wearing folks during the aurora? On March 21, this masked faction will arrive in town with some good news and some bad news. The good news is that they're here to help in the rescue mission, and they've pinpointed the location of all the kidnapped characters: the medical center in East Beacon. The bad news is that the kidnapped characters are being tortured by the green-eyed spirits.

Players will be able to sign up to have their characters kidnapped during the first portion of the event, and all remaining characters will be considered part of the rescue party. Although obviously the kidnappees will be separated from the rescuers for the bulk of the first part of the event, there won't be any limitations on who can thread with each other, as the rescue mission will happen on March 22.

So, part one of the event: characters get kidnapped on March 20, the mask-wearing people show up on March 21 to help the remaining characters come up with a rescue plan, and that plan is enacted on March 22 as the rescuers storm the medical center to save the kidnapped/tortured characters. We'll be providing way more info than this when it comes time for signups in the week prior to the event, so stay tuned.

Once all the kidnapped characters are saved (or killed in the process, whichever), it's time for the second half of the event! Part 2 is March 23-26, and it will open with an NPC post... from Robin!

See, she's heard of these guys with the masks that just helped you all out. They're called the Wild Hunt, and she's not super fond of them. But, since they did just help save a bunch of you... Robin will permit them to stay in town for a few extra days to both explain themselves and help clean up any mess that was caused in part one.

The Wild Hunt's whole deal will remain ~*~mysterious~*~ until event time, but what you need to know now: they're a clan of reset survivors that live out in the mines, and OOCly, they'll function a bit like the Night Market! Except, where the Night Market deals in info, the Wild Hunt deals in manpower. Once they're introduced, characters will be able to contract NPC helpers to do things like build structures, teach survival/combat skills, and even scout locations to make exploration a little easier.

The second part of the event will be a demonstration of this helpfulness, as Wild Hunt members will remain in town to teach skills and repair anything in town that needs repairing. These minor NPCs will not be unique characters played by mods/players (at this time πŸ‘€), but instead the various stations will be set up similar to features like the coffee cart/candy shop at the Night Market, where players are welcome to play out those things on their own.

Oh, and the Wild Hunt's leader will be available at that time to answer the many thousand questions characters will likely have about these forest hermits... They have a lot to tell you all about, too.

Following the event, there will be yet another NPC post on March 28, but like so much of the plot stuff this month, it's gonna be a secret until it happens. Clever players may just be able to guess where this is all heading, since we are wrapping up act 1...

And the transition into act 2 will officially begin with the intro log on April 1, so stayed tuned! :)


ooc news

And that's March for you! To wrap things up, here are our OOC announcements for the month!
  • We've added a new note to our explorations system! Explorations will always be closed during events except under rare special circumstances. Similarly, explorations can't be forward- or back-dated to happen during an event. We've closed explorations during events a few times in our game's history, and it works out pretty well for us behind the scenes! This will encourage players to focus on the event at hand, as well, without needing to worry about bonus stuff like explorations.

  • Speaking of explorations, all characters will be free to explore the remaining unlockable bits of downtown on March 1. If you've already sent a character on a downtown exploration, you're now free to try again if you like! The courthouse and the lower level of the shopping center are the last remaining big unlocks for that area, so once they're fully explored, all the little store fronts left in downtown will open up as well! Check out this mod announcement if you need a refresher on the status of downtown.

  • After the Wild Heart event, the medical center will be partially unlocked and available for further exploration! That area isn't as extensive as downtown, but since it's a core location, it will be revealed in the same way; the location itself will be safe to travel to, but independent locations within the med center will need further exploration.

  • We're working on the next game history update! You can expect that page to be updated between the TDM/ferry arrival on March 1 and the Dr. Solis NPC post on March 3.

  • In the comments below, you'll find the LOOKING FOR GROUP header. If you're interested in doing any kind of exploration in the coming month, go ahead and fill out the posted form under that header, and then comment amongst yourselves to make arrangements! Of course, this isn't requiredβ€”it's just another way to plot stuff with other players. Maybe you've already got a plan and want some brave souls along on the journey with you, or maybe you're just looking to toss your character into an existing group. Whatever you're interested in, feel free to hit up the LFG thread if you'd like to plot exploration stuff for the month!


the tl;dr

  • March 1: Ferry arrival; TDM
  • March 3: Dr. Solis NPC post
  • March 9-10: Birds of Paradise weather event
  • March 13: Bad Luck weather event
  • March 15: CR meme
  • March 20-22: Wild Heart Part 1
  • March 22: Apps open; AC begins
  • March 23: Robin NPC post
  • March 23-26: Wild Heart Part 2
  • March 28: ??? NPC post
  • March 29: Apps close
  • March 31: AC ends

QUICKNAV
comms | network β€’ logs β€’ memes β€’ ooc
pages | rules β€’ faq β€’ taken β€’ mod contact β€’ player contact β€’ calendar β€’ setting β€’ exploration β€’ item requests β€’ full nav
sunborne: (Default)

[personal profile] sunborne 2020-02-28 04:50 pm (UTC)(link)
player: Melly! (You can add me on plurk ([plurk.com profile] prognostic) if you want!)
character(s): Daylight vis Lornlit.

plans: Daylight got a music box from Dr. Solis back in December. Its cylinder plays something that's the equivalent of the spirits' language and she hinted in a letter that she later sent that he could try using this with spirits in the future. So clearly this means he and others should go into Spooky Murder Woods, trying to interact with old and/or new spirits. Heck, try to reach out to the Green-Eyed Spirits again to see how they'll react to it.

This will also be bundled up with the attempt to continue moving into the direction of where Daylight thinks the Radio Tower will be, either in hopes of finding it during the exploration or to clear the way for others who will attempt to look for it.

notes: Would prefer to do it in the first half of the month, around either March 6 - 8 or March 13 - 15.
worthallthis: (Default)

[personal profile] worthallthis 2020-02-28 04:52 pm (UTC)(link)
Bucky's got a radio to try and test the radio tower with! Also no visiting green-eyes without him, man.

I vote doing it March 13-15 tho, as I have one other explore that is likely to happen first and I don't wanna hold you up. (I'm already holding up that other explore, oops.)
sunborne: (Default)

[personal profile] sunborne 2020-02-28 06:09 pm (UTC)(link)
Oh nice. That'll be super useful to have for the hunt of the Tower! (Now I'm imagining Bucky... Finally sitting on Day's helm, trying to tune the radio with the tower's and directing which way his giant buddy should go.)

And that's cool with me! Depending on who else would be interested in joining, it seems 13 to 15 is shaping up to be a good time for them.

Are you cool with the exploration being forward-dated, too? Like, at most only two days before the set IC date of the exploration. So if it's on the 15th, we'll post it on the 13th and on the 13th, we'll post it on the 11th. Something like that.
worthallthis: (Default)

[personal profile] worthallthis 2020-02-28 06:12 pm (UTC)(link)
Depends entirely on whether other explores are done, man. Tho with Mewtwo dropping not sure if the current explore with them will last much longer, which means we can let Sora's group explore, and then it'll be over sooner too.

Maybe poke Quentin mun about this? Quentin seemed to want to look for it too.
sunborne: (Default)

[personal profile] sunborne 2020-02-28 06:37 pm (UTC)(link)
Sure! I'll keep an eye out for the explores you mentioned and we'll see what happens next. :>

And!! You're right! I'll hit up Quentin Mun after I return from activities I'll be doing later in the morning.
mindofathief: (ah)

[personal profile] mindofathief 2020-02-29 12:43 am (UTC)(link)
Ooooh music and spirits! Duster would be happy to look at that combination
sunborne: (Default)

[personal profile] sunborne 2020-02-29 05:59 pm (UTC)(link)
Yes! I was hoping you'd want to join! Day is more than happy to have Duster comes along if he's really interested, especially since it involves the spirits and some music!

Also- Just to check in since we're discussing plotty stuff now- Is Duster interested/involved with the spirit language learning project? I'm planning to throw up a Daylight post re: the progress of the spirit language progress and the transcription of other musical instruments. I know Duster showed interest but I'm trying to recall if he volunteered to help with the transcription or not.
mindofathief: Really what is up with that outfit? (What the hell is Kumatora wearing?)

[personal profile] mindofathief 2020-02-29 08:58 pm (UTC)(link)
I think so? He's a trained musician so he'd have an ear for pitch and for playing by ear. And he now has a double bass so he's more in his element.
sunborne: (Default)

[personal profile] sunborne 2020-03-01 06:21 am (UTC)(link)
Oh! A new instrument for the others to work with! That'll be great since it helps widen the pool of future choices for others!

Since it came in March, we can say the transcription began ASAP and there's a decent output for it, if you want?
mindofathief: (confident)

[personal profile] mindofathief 2020-03-02 01:51 am (UTC)(link)
Sure thing!
moderatelymaladjusted: (Default)

[personal profile] moderatelymaladjusted 2020-02-29 01:20 pm (UTC)(link)
Hello and thanks for the ping. I'll have to check with Lausanne (Eliot Waugh) before committing to anything, but basically we had planned to get both guys straight up killed during the exploration, so there's that?

But yes, Quentin wants to find the radio tower and find a way to send a signal back to his own world (never going to happen, he just needs a plan to feel useful and then Bucky mentioned something about a radio tower back in december)
sunborne: (Default)

[personal profile] sunborne 2020-02-29 05:55 pm (UTC)(link)
Hey there! Thanks for replying back. Since this seems to be set for the second week of March, you and Lausanne are more than free to take your time in discussing things! Just let us know what you want to do and we'll try to accommodate everyone. :>

(And- Well- Considering the fact Day is hoping to try and meet Green-Eyed spirits again when entering the Spooky Murder Woods, we definitely have one guaranteed method of the poor guys getting straight up killed. RIP, you guys, but at least this is all about trying to find the tower and getting more clues and info!)
moderatelymaladjusted: (Default)

[personal profile] moderatelymaladjusted 2020-03-03 10:18 am (UTC)(link)
Putting it here to make it official and I sent the link for this to Lausanne, too.

Yes, interested! Yes, the magicians boys want to go explore (and die) for the radio tower
endlessflask: (Default)

[personal profile] endlessflask 2020-03-06 05:18 am (UTC)(link)
Just here to echo that yes, I'm here to explore but mostly just die. Sorry that Eliot has to come cramp all y'all's cool exploring style.
sunborne: (Default)

[personal profile] sunborne 2020-03-06 08:05 am (UTC)(link)
'I'm here to explore but mostly just die'

We've officially found the slogan for Spooky Murder Woods Gang...!
worthallthis: (Default)

[personal profile] worthallthis 2020-03-06 08:10 am (UTC)(link)
... Bucky's got his work cut out for him don't he.
moderatelymaladjusted: (Default)

[personal profile] moderatelymaladjusted 2020-03-06 07:56 am (UTC)(link)
Are you writing it up and should we talk more about what each character brings to the table before submitting it?
sunborne: (Default)

[personal profile] sunborne 2020-03-06 08:04 am (UTC)(link)
I'll write it up and we should definitely hash out what each character will bring and down. :>! I'm going out in a bit for an appointment but I'll add Lausanne to my plurk and create a plotting plurk for all of us to chat in or I can make a post in Day's journal and send it to you guys so we don't have to worry over character limits. Whichever is easier for everyone else, since I'm open to either.
moderatelymaladjusted: (Default)

[personal profile] moderatelymaladjusted 2020-03-06 03:22 pm (UTC)(link)
Lausanne and I are a-go on plurk! Do you have her name?
sunborne: (Default)

[personal profile] sunborne 2020-03-06 03:30 pm (UTC)(link)
I do and I've added her! I'll make a plotting plurk now and ping you guys. :>!!
sunborne: (Default)

OOC INFORMATION

[personal profile] sunborne 2020-03-10 07:09 am (UTC)(link)
PEOPLE INVOLVED.
Melly, Gail, Nara, Ireth, and Lausanne!

CHARACTERS INVOLVED.
Team Spirit Talkers: Daylight vis Lornlit. | [personal profile] sunborne + Duster | [personal profile] mindofathief.
Team Radio Tower: Bucky/Soldat | [personal profile] worthallthis + Quentin Coldwater | [personal profile] moderatelymaladjusted + Eliot Waugh | [personal profile] endlessflask.

DATE + INFORMATION
March 13 to 15. The two teams will run into each other in the woods that's close to the village. Once they team up, they'll head down south, towards the mountains that are along the coast.

After accidentally running across each other and deciding there's safety in numbers, the two gangs will meet up! The two groups have separate plans in mind and they are the following:

Team Radio Tower: Find the Radio Tower. Armed with a map and the geographical sketches that Daylight had sketched out from his previous exploration with Soldat + his memories from the coma-vision, the trio are setting out to try and find it. They're bringing along a ham radio that Soldat built, hoping to see if the ham radio is capable of emitting and receiving signals. If they find the Radio Tower and it's functional, Quentin hopes they can use the tower to try and contact home.

Team Spirit Talkers: Interact with the forest spirits! Primarily with the music box that Daylight received from Dr. Solis back in December, since he knows it can be used with them.

Everyone would have packed supplies to last them the trip and, in total, have three torches amongst themselves. Two that were borrowed from Rastus. One that Quentin personally owns. What they'll personally bring to the table is the following listed abilities/items:

Daylight.
He'll bring his arc gun for protection and is primed to summon shields or blasts if needed. He did not reach out to the green-eyed spirits like last time and will lead the others around the last location he and Soldat came across them. If needed, Daylight will try to use his energy to power the Radio Tower back to life, even if it puts him at risk of getting hurt or worse when pushing the limitations of his manipulation/generation of arc energy.

Soldat.
The most adept when it comes to physical activity and combat. He's very much the lone braincell protector of the gang. Soldat will bring lots of knives and guns on his person. Also knows morse code so any spirit who is more comfortable with that can communicate with Soldat in that way. He's making sure the food between the group will last during the trip.

Duster.
Also knows the spirit language and is also adept in combat! Specifically the Thief Arts, this gives him heightened speed and strength. It also allows him to run quickly and kick despite his limp. Duster will also bring along ten (10) wall staples to use as a makeshift ladder if they need to climb something. He's also a pretty great bassist.

Quentin.
Can conjure offensive magic! Things like missiles, knives/cutting motions and shields. Can also use spells to slam others into the ground and has minor healing. It must also be known that one summer, he went to cowboy camp. He can catch a horse and everything. Will share his torch with Eliot, if needed.

Eliot.
Is telekinetic like Quentin, so he can slam others around if needed during a fight. Also, the best-looking of the group since he's going for a stylish Hiker Chic look for himself when they go out. He will be specifically basking in the glow of the other torches and, thus, be in their light at all times.

Everyone is down for some death and injuries but especially Quentin and Eliot. It's, like, pretty much their end goal here. (RIP to the two.)
worthallthis: (Default)

[personal profile] worthallthis 2020-03-10 07:13 am (UTC)(link)
Soldat also has their "safe passage" charm from Owl Friend from Valentine's Day hanging from the strap for their lantern. No one knows if it actually works to convince other spirits they come in peace and shouldn't be harmed... but they figure it probably can't hurt?

Also the ham radio is mostly to test if the RADIO TOWER is sending and receiving signals. I figure Soldat has already tested to make sure the ham radio works. (Apparently there's an AM channel active somewhere that one of the winchesters can pick up in the project car? XD So he prolly found that)
sunborne: (Default)

IMPORTANT CHANGES TO KEEP IN MIND

[personal profile] sunborne 2020-03-12 04:55 am (UTC)(link)
- Soldat will also be bringing his 'safe passage' charm from Owl Friend that he obtained during the Valentine's Day. No one knows if it works for sure but they figure it probably can't hurt?

- The ham radio is to test if the radio tower is sending and receiving signals! (Melly must learn how to differentiate the radios by using radio only one for one and not for the other. She will... figure this out in the actual writeup of the plot. > /// >)

- Only Eliot knows kinetic magic from him and Quentin! So not only will he be the most stylish of the group, he'll be the one providing the wham, bam, bye good ma'am! power if they get into a combat scenario,