In the Night Moderators (
inthenightmods) wrote in
oocinthenight2020-03-30 04:49 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
GAMEPLAN: APRIL

GAMEPLAN: APRIL
Hey there, Beacon bits! Here's what we've got coming up next month!
As always, please make sure to respond to the activity check if you haven't already! We do not post warning lists, so please make sure you've posted.
april 1-15
The month will begin with our intro log on April 1! It'll be a regular ol' intro log this time, as per our new app cycle. If you need a refresher on how that cycle works, check out the announcement we made about it!
For this month's intro log, the ferry will arrive with small bottles of colorful sand scattered over the deck, through the bunkrooms, and all over the item deliveries in the cargo bay. There's no telling where they came from, but characters will feel oddly compelled to pick them up, even if only to knock them out of the way.
But get too close to the bottles, and they burst like little firecrackers, showering everyone in the vicinity with sand. Contact with the sand doesn't seem to do much at first! But whether the effects hit after a few minutes or a few hours, each character who's touched the sand will find themselves feeling in desperate need of a nap. They'll need to lie down and sleep soon or run the risk of passing out on their feet.
Once asleep, characters will find themselves... in the sunshiny Beacon of the past! Ahhhh!!!
Except, this time, it's actually pretty nice! We'll have a few past-Beacon prompts for characters to enjoy the town in its heyday, or at least the dreamscape version of it. There don't seem to be any nasty forest spirit tricks this time, and characters will be able to wake up whenever they like by hailing a cab.
Next up in April, the Night Market is in town again! They'll arrive at the docks to open up shop from April 10-12. We've still got one player-NPC slot left for the upcoming visit, so if you're interested in tossing your hat into the ring, make sure you've submitted double AC!
And lastly for the first half of the month, we've got our HMD to look forward to on April 15!
april 16-30
In the last half of April, we've got rain. Lots and lots and lots of rain. So much rain that we're making a whole event out of it!
The torrential rains will begin late on April 18, triggering our Bottom of the River event the following day. The event and the rains will continue until April 24, when the weather will finally clear up. The rain and wind will wreak havoc on the town, flooding the lowland areas near Bonfire Square and the village and triggering mudslides along the cliffs and mountains. Most of the current locations in game will be under threat of damage or destruction, including character residences. Roofs might collapse, trees might damage cabins, a flash flood might sweep away the bonfire—some damage is inevitable, and some can be defended against.
At the start of the event, we'll post a list of the various locations in peril and you'll be able to sign up your characters to aid wherever you like—that is, wherever they can get to. Some locations will be more dangerous than others, and signing up to help in those danger zones will earn you a good ol' RNG complication. All locations, however, will need manpower to save them.
The amount of damage a location takes will depend on whether or not enough people sign up to defend it, but we aren't going to tell you how many people are needed in each location. ICly, characters wouldn't be able to know that! OOCly, it'll be part of the fun. Everyone in town piling into two or three locations isn't a great use of your numbers, but spread yourselves too thin and you won't be strong enough to stave off nature.
Regardless of how well everyone does with allocating resources, the town will suffer permanent damage in the event, as it's not possible to save all of the locations. The odds are against you here, but that's no reason to throw in the towel! It's just time to make some choices as a community.
Since this event will be so reliant on IC communication, we're gonna do something a little weird! When we post the OOC event info on April 14, we'll also put up a network post forward-dated to the beginning of the event. The post will be Robin encouraging characters to organize themselves as the town floods, and we're forward-dating it in order to give players a chance to thread out IC planning without needing to rush and boomerang once the event begins. Because it's forward-dated, this means that players will have ample time to plan, but characters won't! It's a crisis! They gotta think on their feet!
To sum up: you will have a choice in what sort of locations, situations, and risks you sign up for, but you will not know how successful any of these efforts are until the event ends.
There's some good news, though! Because the weather station was discovered, characters will be able to know about the oncoming rainstorm up to three days in advance! They will not be able to predict how devastating or lengthy it will be, but everyone in town will be able to know they've got some heavy rain coming. If your character would take reasonable precautions based on that info, you'll be able to report that on the OOC info post, but please stay IC here! We'll take these precautions into account as we total up the damages post-event, but we'll exclude any that blur IC/OOC knowledge.
Oh, and uh, important thing: All of Beacon's rivers will overflow, washing away all existing bridges and splitting the town into thirds for the duration of the event. All characters will be stuck on whatever side of the river they start on, even characters with teleportation abilities. Why? It's a mystery! We'll tell you when the event launches! Point is, everyone stays on their side of the river, no exceptions. And "their side" will be determined by us! We'll base our decision on IC factors, and that's all we're going to say about that for now. No influencing the system!
When the rains finally let up and the event comes to an end, the river will recede back to normal and characters will be able to cross it same as before, but all damage that the town sustains during the event is permanent, including the loss of the bridges. Better get to building! Good thing we have that Wild Hunt hired hand mechanic launching in May, huh?•••
And finally, to wrap up the month, Dr. Solis will put up another network post on April 27. Remember that old lantern project she mentioned in her last post? It's time to get that ball rolling.
ooc news
And that's April for you! To wrap things up, here are our OOC announcements for the month!
- If you haven't checked it out already, please be sure to give our recent mod announcement a read! It details what you can expect from our new faction system that will be introduced in May, which will also begin act 2! Exciting stuff. Any questions about the faction system should be directed to that announcement, as well.
- We're working on the next game history update! You can expect that page to be updated before the intro log on April 1.
- Speaking of updates, we'll be working on a number of game page updates throughout April as we build in the faction mechanic. This will include game pages for each faction and further details about how it'll all work, of course, but please keep in mind that the mechanic itself won't launch until we announce it to the game at large. These game page updates will also include getting Dr. Solis and Kimiko integrated as NPCs, too. Dr. Solis will have a network inbox available soon, but Kimiko (and Pluto) will only be around for chatting at specific times... until it's faction time, anyway. Keep an eye out for these updates if you like, but we'll be sure to announce any important stuff when we're ready to debut it.
- In the comments below, you'll find the LOOKING FOR GROUP header. If you're interested in doing any kind of exploration in the coming month, go ahead and fill out the posted form under that header, and then comment amongst yourselves to make arrangements! Of course, this isn't required—it's just another way to plot stuff with other players. Maybe you've already got a plan and want some brave souls along on the journey with you, or maybe you're just looking to toss your character into an existing group. Whatever you're interested in, feel free to hit up the LFG thread if you'd like to plot exploration stuff for the month!
the tl;dr
- April 1: Intro log
- April 10-12: Night Market
- April 15: HMD
- April 18-24: Torrential rains flood the town
- April 19-24: Bottom of the River event
- April 22-30: Activity Check
- April 27: Dr. Solis NPC post
QUICKNAV | |||
comms | | | network • logs • memes • ooc | |
pages | | | rules • faq • taken • mod contact • player contact • calendar • setting • exploration • item requests • full nav |
QUESTIONS
no subject
Also...if a certain demigod child were to attempt to mess with any weather patterns, would there be consequences or would he just find he can't do it?
Also, also. Since Night Market is coming up, I had a question about that (sorry about all these questions). I know the NM deals in, like, old tablets and lanterns but where are characters supposed to find things like that...theoretically?
...and I think that's it for now.
no subject
Old tablets can be acquired through dropped characters, or should a character render their tablet unusable, they'd get a new one automatically and the old one could be used as currency. There will be other sources for old tablets and old lanterns in the future, but the locations they're in haven't been discovered yet.
no subject
no subject
That said, Daylight and all other characters are still welcome to use their unique abilities however they like! It just won't be enough to stop the damage unless there are enough characters at that location helping out.
no subject
no subject
no subject
no subject
How are the birds in past Beacon? Alive? Dead? Waiting in ceilings for Kol to break and set them free of? 🤔
no subject
LOOKING FOR GROUP
sewer party
character: javert
plans: during the courthouse explore a few weeks ago, javert and his group were given THE KEY TO THE CITY!!! from the skunk judge, which may or may not open the rusted door down in the sewers. javert is intent on finding out. he'll likely reach out to some of his previous group members, asking if they want to investigate it, but anyone else is welcome to come too! just be sure to bring adequate supplies and weapons.
notes: would prefer to do this in the early part of the month, definitely before the event when everything floods.
Re: sewer party
no subject
please let this man feel useful and less shitty about himself
Re: sewer party
no subject
no subject
no subject
i'm so glad they can finally go on an explore together. it's time!!!
no subject
no subject
one more whoops
character(s): matt murdock
plans: the courthouse!!! so, the crazy spirits are gone, and mr lawyer pants really wants to check it out and see what there is to see. the problem with that plan, of course, is... yeah he can't see. he wants to go fish through some legal records, and he needs a pair of eyes. maybe flirting with the judge, idk, it depends on if he's into it
notes: dont think so