nextnightmods: (Default)
𝕋ℍ𝔼 ℕ𝔼𝕏𝕋 ℕ𝕀𝔾ℍ𝕋. ([personal profile] nextnightmods) wrote in [community profile] oocinthenight2020-06-13 05:30 pm
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LOCATION DISCOVERY: SOLIS LABS


LOCATION DISCOVERY: SOLIS LABS


the basics

Kuai Liang, Matt Murdock, and Minimus Ambus have ventured through the tunnels under Beacon and made their way to Dr. Solis' home and laboratory.

The description of this location is detailed below, and has already been added to the map and setting page.

If you have any questions, please let us know in the comments!


the details

Dr. Maridel Solis' home and laboratory complex lies nestled deep in the woods at the foothills of the mountain range that borders Beacon to the southwest. The quiet, cozy little house is mostly buried in the earth itself, with a mossy roof and tiny windows. The buried home provides insulation and protection from the elements but also camouflage from the many curious - and occasionally belligerent - people who have made Beacon their home.

The house itself is divided into two levels: an initial entryway, with a writing desk, lanterns, and a few other personal effects, and then a stairway leading down to the bedroom, kitchen, toilet, and study. A small framed photo in the bedroom shows a man and woman who look to be about the same apparent age as Dr. Solis was when she was last seen, but the picture is worn and faded. Books in the study cover a variety of physics and mathematical subjects, and include a bound volume titled "Experimental verification of the quantum foam hypothesis. M. Solis, 1958." On the desk itself is a very dog-eared, well-loved copy of the book Arras de Cristal by Clara Lair.

A keypad-locked door in the study leads to a short earthen tunnel and another door - or at least its metal frame. The door itself has recessed into the wall and is open to the laboratory beyond. The lab is a fully-underground facility with white metal and concrete walls which lie in sharp contrast to the earthen home and tunnels surrounding it. It is composed of the following rooms:

Workshop: The machinery here is not at all uniform, and none of it looks contemporary with the 1970s as known by most from Earth. A set of tables down the middle of the room hold a variety of computers as well as equipment of a more mysterious nature, strung together by wires and cables and various homemade adapters. Lines run from monitors to what might be servers, across the ceiling, and across the floor although rubber mats have been placed over those to prevent tripping. Along one wall is a whiteboard covered in dry erase pen, and the numerous layers of writing and erasing yield equations that, to a highly-trained eye, show a complex but elegant series of calculations that describe a series of wormholes. It looks unfinished; more like brainstorming than serious work.

Along the far wall is a machine covered in knobs and dials. A flat metal bed on the right side of the machine falls about a centimeter if pressed, and a corresponding large dial facing the bed suggests something ought to be measured or weighed here. A door here leads to the printing room, while stairs downward lead to the device testing room.

The third wall has shelves and hooks covered in all sorts of strange tools, and a door which serves as an exit to the Beacon tunnel system. There is a larger amount of open concrete floor space here, and multiple workbenches with soldering irons, boxes of hardware parts, and labeled bins full of scrap metal, cables, and other resources.

Printing room: Rows of 3D printers fill this modestly-sized room, with each seemingly specialized for working at different sizes or with different materials. Shelves here mostly hold lanterns and lantern parts, as well as several unlit candles. Along the back wall are a few large metal tubs approximately ten feet in length. Inside one of these tubs are two cracked, unlit lanterns. By the tubs, a notebook sits on a table which at a glance holds a list of names and dates. A door here leads to storage.

Storage: A large warehouse of shelves full of raw materials for printing, more cables and wires and hardware, and boxes of broken lanterns. There is also a corner of the room dedicated to tinned, preserved, and dried foods; fertilizer and gardening equipment which looks dusty and unused; and household goods such as rope, blankets, cleaning supplies, and sewing materials.

One wall is dedicated to some very unusual sorts of objects, as well as what look to be preserved biological samples in jars.

A heavy metal door on the opposite wall from the entryway is closed and locked.

Device testing: Stairs from the workshop lead down to this very large room. At the base of the stairs are two computers hooked up to multiple monitors. The rest of the room is open, with large concentric circles on the ceiling and floor that mark measurements in a variety of units.

A strange patch of corrosion has damaged the floor in the center of the room. The metal of the floor, walls, and ceiling is warped and strained toward this central point as if it had liquefied and stretched. Metallic dust blankets the room and the computers, and anyone entering the room will notice sparks of light firing off apparently at random - although moving does not alter the location of these sparks, suggesting they take place in the eyes or brain of the viewer.

Beacon tunnels: The tunnel system that Dr. Solis used in order to retrieve bodies and lanterns for revival stretches from the workshop outward to several locations around town. Near the center of the tunnel system, approximately below the school, is the morgue where bodies were held temporarily in a set of open wooden caskets. The morgue has been colonized by a variety of fungal and slime mold species, and all caskets are now empty.


ooc signups: laboratory assistants

It is now up to the people of Beacon to get the machinery working correctly again! All sorts of tasks will need to be done, from carrying equipment to rewiring computers, reading and understanding notes, programming, and advanced math and physics. Everyone who wants to pitch in will be able to do so.

Below is a signup form for your character to help out. They can aid in Lantern Repair, Item Acquisition, or Newcomer Acquisition (please select only one per character). The more people who are signed up for these tasks, the better they will function. Too few people signed up to repair lanterns may make the consequences of returning from death more severe; too few acquiring items may mean that the items people put in for are not able to be retrieved or that incorrect items will be retrieved; too few working to help new people come in may mean they arrive in strange locations, or other misfortunes may occur on arrival dates.

The success of these things will also still be based partially on RNG so while more people signed up means these are more likely to be effective, there is still a chance for mishaps! But working to understand Dr. Solis' research should help Beacon come back to a more functional state.

Item Requests are now open and items will be delivered on July 1 when the experimental portal tech activates for the first time. While general supplies (think food, clothes, blankets, tools) will arrive each month automatically, specialized item requests are a bit of a different beast. As a part of the restoration process, the item coordinates will have to be uploaded to the system in the Labs. From there, characters can input their requests directly to the console itself. The console will inform them whether the code worked or not — and sometimes, the code might malfunction, resulting in a close-but-not-quite situation.

Specific items from specific worlds - the sort of things the Night Market provided - will not be able to be brought in through the experimental portal equipment. How to do that remains a mystery, for now!




QUICKNAV
comms | network β€’ logs β€’ memes β€’ ooc
pages | rules β€’ faq β€’ taken β€’ mod contact β€’ player contact β€’ calendar β€’ setting β€’ exploration β€’ item requests β€’ full nav
worthallthis: (Default)

[personal profile] worthallthis 2020-06-15 05:55 pm (UTC)(link)
Not sure whether to put this under "lab assistant sign-ups" or what, but while Bucky will in no way be able to walk into a lab, he does have a box full of portal data from Pluto that he will be donating to the cause, in case it will help! Anybody who wants it can have it, or else he'll just leave it at the lab door for someone to trip over.
rereremembered: ([book] seeking out the poorer quarters)

[personal profile] rereremembered 2020-06-16 01:11 am (UTC)(link)
I'd like to call...if not dibs then the assumption that Fitz took notice of this information and did things with it, likely sharing with others but also poking at it himself.
callada: (te convierto y miento y luego sonrio)

[personal profile] callada 2020-06-14 01:09 am (UTC)(link)
player name: Lauren
character: Rosinante
task: item acquisition
notes: having seen the lists of coordinates and items out at the lighthouse, he'll be able to help collect and sort through those to help make sure they understand something about how items have been brought through the lake portal in the past!
immortalaccursed: (By way of deception thou shalt do war)

[personal profile] immortalaccursed 2020-06-15 04:03 am (UTC)(link)
player name: Psi
character: Link
task: item acquisition
notes: Link isn't very sure what's going on but that's never stopped him from wanting to help before! He'll look to more well informed folks and help with carrying items. He's very strong so he's willing to lift heavier objects or carry heavier loads when necessary.
scarsolderthanyou: (Default)

[personal profile] scarsolderthanyou 2020-06-15 06:07 pm (UTC)(link)
player name: Gail
character: Stone
task: Item acquisition, cuz he is a hungry old man
notes: Stone is basically useless for anything scientific or requiring a lot of reading, so he's... basically here to carry shit and get drinks for other people, maybe sorting things?
flangirl: official promotional art (Head Chef-chan ❀️❀️❀️)

[personal profile] flangirl 2020-07-18 10:52 pm (UTC)(link)
player name: daz
character: pudding
task: item acquisition
notes: keeping an inventory of the food at The Invincible, it will occur to her to send a "shopping list" to the labs monthly!
donttalktome: (what the fuck are you doing bro)

here comes dat boi

[personal profile] donttalktome 2020-08-29 04:52 am (UTC)(link)
player name: leu
character: Will Ingram
task: lantern repair
notes: honestly he just really wants to know how these things work? which means he's got motivation, which means this is his life now. he won't be good at lantern retrieval (it's Bad outside ok) but he's a really meticulous and obsessive researcher with a lot of science know-how and mechanical inclination.
worthallthis: (Default)

Re: LAB ASSISTANT SIGNUPS

[personal profile] worthallthis 2020-09-02 12:40 am (UTC)(link)
player name: Gail
character: Bucky/Soldat
task: Lantern repair
notes: Soldat is only doing lantern retrieval, as part of his patrols. He can pass broken lanterns off at the lab doors but he can't go inside and help repair :( (Maybe someday.)