nextnightmods: (Default)
𝕋ℍ𝔼 ℕ𝔼𝕏𝕋 ℕ𝕀𝔾ℍ𝕋. ([personal profile] nextnightmods) wrote in [community profile] oocinthenight2020-09-14 04:30 pm

STATE OF THE GAME DISCUSSION.




and tomorrow i beg for one more tomorrow with you.

Hello, dearly beloved Bacon Bits. It has been about five months since the closure of In The Night and the transition to Next Night. As a mod team, we want to open a dialogue with you, our players, about what the GPSL will look like in the future.

As a team we understand that this is a hard time almost universally for our players. The state of the world makes RP harder than we want it to be. Changing hands and changing gears, losing players and losing character connections, makes things harder too. It is hard not to note that things have been a struggle for many of us, mod team included.

With this in mind, we want to talk with you all about our next step. A large intention of The Next Night was to provide closure, to help us to hold onto the character connections that meant so much to us and to continue towards finding a solution in a world we had grown to love. As we see players struggle to continue and struggle with interest, we want to discuss solutions.

An option to consider is starting AC again. Without AC, it can be hard to work up engagement. If we started running AC again in October, there's a chance we could refresh interest and speed things up again. Another idea discussed by the mod team is jumping up End Game to a sooner date than originally intended, potentially as early as this winter. This would allow us a few more months to build toward an ending together, and for those struggling it would provide an end in sight as well as the closure that was always the intention in the first place.

There might be other options worth considering as well. This post is intended to open that discussion, and the ideas presented are simply suggestions to get the dialogue rolling. Please touch base with us with how you are feeling, what your hopes are, what you think might help. And of course, thank you to all of you still with us and still interested in finishing this story. Please know that we on the mod team want that as well and hope to help create a plan that will be satisfying to everyone.

Thank you for your time, and we're excited to hear what you have to suggest.
countershocks: (( 02 ))

[personal profile] countershocks 2020-09-15 06:46 pm (UTC)(link)
i wanted to chime in here because i agree with a lot of this - mostly i've found that my issue as a new-ish player is that i just.... don't know where to even start? there's so much to do, potentially, and i can't make a coherent picture of it all in my head even from the locations/explores/game history/etc pages. maybe it's on me, but i feel like i'd benefit from some more direction. as fun as "do whatever you want and explore whatever you want" can be, in the end there's only so many explores you can do with the "well they can go there because they're curious i guess" mentality...

so i'd definitely be all for introducing locations through events, or in general using events as ways to utilize the locations to their best effect, because the event explore for helix worked wonderfully and was a lot of fun.

there's a fine balance in CYOA, i think, in that it very easily falls into aimlessness for the players.