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oocinthenight2020-09-27 02:05 pm
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GAMEPLAN: OCTOBER

GAMEPLAN: OCTOBER
We're on the eve of Spooky Month! Taking into account our State of The Game post, there are a few changes we'd like to address in this post.
First and foremost, we have already implemented the idea of rolling apps. Now, prospective and current players can put in applications whenever they have one ready. In lieu of monthly intro posts, TDMs will be used as a ground for new players to dig into the setting and existing players to have new prompts to play with between big monthly events.
Secondly, starting with October, we will be instating a limited ac policy. All players not on hiatus are expected to show proof of activity, even if it is just a single comment. We want to see increased engagement with events and players. Interactions on TDM posts and participation in explores will both count for a proof.
Lastly, we are working on a Cat Herd to show what progress has been made and what directions are lingering for players to explore. It's a work in progress so please give us a bit of time to get it finished and presentable! We welcome and expect dialogue and questions, and are excited to share it with you soon.
With those announcements, let's get into the October Game Plan!
OCTOBER 1 - 18
The first half of the month will be a quiet start. The weather is cool, and supplies arrive per the usual schedule. Characters might have to deal with a few tricksters feeling the spooky season, as spirits are leaving trick versions of the supplies and personalized requests.
On top of that, there will be a sudden influx of pumpkins into Beacon. Big ones, small ones, hideous ones, doesn't matter. They're everywhere, with vines curling and curving and carpeting just about everything. It's strange how they all seem to already have faces carved in the front... and it's strange how they don't seem to stick to one place, too.
Longtime residents of Beacon might remember that graves have a peculiar trick this time of year. In a flashback to the Graves event of In The Night, characters new and old will have a chance to see their own grave, as well as to share the experience of exactly how they landed in one... whether they like it or not.
Lastly, in a gesture that is more treat that trick, some spirits have provided tools to repair a handcart recently discovered at the Trainyard. Characters are welcome to put a little elbow grease into fixing it. Might be easier than roughing their way down the track... as the group that explored in that direction believes that the Mine is at the end of the track, and multiple people from Beacon will be needed to explore the structure at the end of the month.
All these prompts and a few more will be available to all players, prospective and existing, on the TDM that will be posted October 1.
On October 5, expect an NPC post - it seems one of the spirits from the HUNGER AND THIRST event got its hands on a tablet, and they have some thanks to give for all the gifts, as well as a little bit more.
OCTOBER 19 - 31
Speaking of exploring the mine, anyone who wishes to take part will head off down the track on October 19th. This will be the kick-off of the event A MONSTER'S HERE. There will be no obvious signs of threat at the outset; however, characters that head down into the mine will find themselves trapped in the mine, full of opportunities to explore what happened there as they fight to survive in a confined, dangerous space with plenty of feral, violent spirits.
While we don't want to give everything away too soon, this event will require the group that goes to the mine to make a decision on how to proceed with the spirits they are trapped with. There will be risk of injury and death as well as plot information to characters that brave the event.
Whether you've gone to the mine or stayed back in Beacon, you'll still have to face your fears - and so will everyone else, as everyone's personal worst fears become exposed to one another.
The event will end ICly on October 23rd, allowing time for characters to thoroughly explore, find their way out again, and return to Beacon to share what they've learned. A post will be provided for sharing information, recovering and discussion around the bonfire.
ooc news
There are some updates to pages reflecting the changes in AC expectations, new app cycles, and Calendar changes. Remember to look out for the Cat Herd! And if you haven't completed the September check-in yet, please do so soon!
In the comments below, you'll find the LOOKING FOR GROUP header. If you're interested in doing any kind of exploration in the coming month, go ahead and fill out the posted form under that header, and then comment amongst yourselves to make arrangements! Of course, this isn't requiredβit's just another way to plot stuff with other players. Maybe you've already got a plan and want some brave souls along on the journey with you, or maybe you're just looking to toss your character into an existing group. Whatever you're interested in, feel free to hit up the LFG thread if you'd like to plot exploration stuff for the month!β’β’β’
As always, players are welcome to use this post for OOC event plotting! In fact, please do, as not everyone in the game has access to each other's plurks! If you'd like, you can use the small form below to kickstart your plotting plans:
the tl;dr
- October 1: TDM Post + Item Delivery post
- October 5: Spirit NPC network post
- October 15: A Monster's Here event info
- October 19: A Monster's Here begins
- October 21: Check-in begins
- October 27: A Monster's Here wrap-up
- October 31: Check-in ends
QUICKNAV | |||
comms | | | network β’ logs β’ memes β’ ooc | |
pages | | | rules β’ faq β’ taken β’ mod contact β’ player contact β’ calendar β’ setting β’ exploration β’ item requests β’ full nav |
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Despite the really bad reaction to going close to world eater bits and pieces, he's even more convinced now they need to get rid of this stuff if they want to be able to use this room. He'll volunteer to look for some sort of container to put it in that might be relatively shielded, like an entire one of those lockers from the computer room or maybe something else large and metal from R&D, and will take any suggestions as to what to do with it then. Is it worth studying? Is it better to pitch it into the lake or that pit trap in the tunnel to Solis' lab? Smart science people please advise, because you are smart but also he wants you all safe and this stuff doesn't seem very safe.
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Anybody got a refrigerator? Hey, it worked for Indiana Jones, apparently.
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Is it possible he could also copy from the computers in the R&D section? Or like, steal a hard drive? He'd love to have access to everything in there, even if it takes him ages to sort through it all. As for particulars, he wants anything related to World Eater destruction methods or anything about the town/world history that the Night Market may have dug up. Also, is there anything left of the original pre-apocalypse scientists' research? Because that seems like it could be relevant. The dragon spirit sent them there for a reason, after all.
Wait quick edit to add: did the Night Market ever experiment with sending things through the portal from this end? Like, other than Alistair's hail mary? If so, Will is Intently interested in that.
Other than that, I apologize for the fact that he will literally never shut up about getting the portal working again.
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Then he'll play backup for whatever anyone else wants, maybe help Will and Rosi poke at the world eater corpse if there's time for that? He'll offer the metal arm to touch it pieces with, if need be, since that's prooooobably safer than flesh, and also he heals faster than the rest of you. If he can get close enough to even do that, that is.
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He will get up once Soldat is done and follow the rest of the group, keeping his sensitive ears on the alert for any potential enemies but otherwise letting the thinky-people do their thing.
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1) taking literally everything he might be able to use as surgical/medical tools he finds from the R&D dept.
2) looking into the poison that javert found, he's worked with narcotics before, or at least knows the pharmacological side of it!
3) he'll help with cleaning the world eater corpse parts, whether the consensus is keeping them or getting rid of them, he can try to move them around from distance. he'd also lean towards keeping at least some of it for studying. he's dissected plenty of things in his life, okay, so if that's doable in any way he's.... here for it. probably.
4) then he'll fix up link's leg because jfc.
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I will edit this comment when we get the new response!
NEW: reply here! Let me know the reactions and plans!
whoops sorry for the extra edits but also this time I'll add that Cao Pi does not recommend plopping the carcass into the lake because he's concerned about poisoning the water supply...or also putting those viscera chunks at risk of washing up on shore and affecting everyone including spirits. Let's not create more green-eyes thanks.
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He opposes the idea of dropping the corpse into the lake for same reasons Cao Pi does. Would they be able to set it aflame with fire from the Bonfire, he wonders? He wouldn't want to teleport it to the bonfire in case there are fumes, or if there is any risk of a dead World Eater still being able to put the bonfire's flames out.
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Otherwise, still just playing backup. Squashing the occasional mimic spirit. Keeping everyone fed (living people and spirits) and placated with origami (just spirits).
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as for the viscera, it may be too dangerous for them to transport back to town. he agrees they shouldn't throw it into the lake, but perhaps they can collect it anyway and put it in a less used part of the station for the time being? unless someone wants to set it on fire with their lantern.
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He makes poor life choices.
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He's against dumping the body anywhere in water because contamination, hello, if it causes people to feel ill by being nearby then what will it do when it contaminates all of the water... so no. He's not against anyone trying to burn it, though the fumes would have to be contained somehow for that — mostly, he's thinking if he could just find a room no one uses and teleport the carcass into that room and just close the door and never open it again.
Or something.
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If there isn't enough storage space to copy everything he can get his grubby little nerd hands on, then Will is going to prioritize World Eater research and those pre-apocalypse text files. Alistair's research is important, yeah, but Will is Will and he's fairly confident that if he could get the portal working, he (and Weaver) could manage that if they had to.
Is this true? WHO KNOWS. But by god does he want to know what's in those old text files.
If people argue with him over it, he'll pull Weaver into the conversation, asking if she thinks that with help, she could replicate what Alistair did by reversing the portal. And/or if she's willing to look into Alistair's research in the explore team's absence. She's down here with all this knowledge all the time, might as well do something with it. What else does she have going on? (Probably a lot, actually.)
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And here it is! I'M DYING Weaver went right past PA into A territory there.
So as a group we have to decide: will we come back to clean up the station? Cao Pi votes absolutely yes even if he's secretly like gurl you think these hands are touching a mop ever. He wants Alastair's shit.
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Thanks for working with me and my dumb slowness on this!