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In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] oocinthenight2019-10-07 03:57 pm
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EVENT INFO: BURY A FRIEND


EVENT INFO: BURY A FRIEND


the basics

The hallucinations begin without warning, and characters may not even realize they're hallucinating at first. It starts small, minute inconsistencies spotted out of the corner of an eye or mishearing a noise in the forest... Little things that could be waved off as the mind playing tricks, at least in the first couple of days.

As the event continues, the hallucinations will grow more intense. What your character sees, hears, or feels is up to you, but there's one consistent theme: Disembodied hands that appear from the darkness to puppet people and things around town. By the final days of the event, they're inescapable, appearing even in dreams. Worse than that, now they're trying to puppet you.


the details

While all characters will be affected in some way by this event, how affected and/or what your character experiences is entirely up to you. There's just a few ground rules to keep in mind:

  • Hallucinations can't be shared. Meaning, no, your friend didn't see that sculpture move, they can't hear that mysterious ticking noise, they don't feel the water gathering at their ankles... Hallucinations also won't be able to be recorded in any way. Time for some storytelling, it seems.

  • The hallucinations will gradually worsen over the course of the event. Not that your characters will know when the event ends ICly, mind you. It's possible for characters not to experience any hallucinations until the end of the event, though. By the final days, sometimes people won't even look like people anymore, but more like forest spirits or even corpses.

  • The hallucinations aren't constant (unless you want them to be). They do come and go, thankfully. Probably. Feel free to be extra mean to your character!

  • It's impossible to truly tell what's real and what's not. Alone, anyway. Characters can reality check with each other, of course, and they can also make educated guesses! The fact that hallucinations are happening will likely become common knowledge relatively quickly after the event begins, but no one will be able to definitively say what's real and what's not while it's happening. ICly, it all seems very, very real.

The aforementioned hands are the star of the event. They can be seen (or felt, or... heard?) yanking things around, be it people or items or forest spirits or your character themselves. They're not gentle, that's for sure. If you'd like an example of these hands at work, here's a sneak peak of our event song: Bury a Friend by Billie Eilish (cw for needles, flashing lights).


the tl;dr

  • October 9: The hallucinations begin, gradually worsening throughout the event

  • The main feature of the hallucinations are the disembodied hands puppetteering people and forest spirits, but any and all hallucinations are possible

  • See the above "rules", but otherwise, it's a hallucination event feat. hands... Pretty cut and dry!

  • October 17: The hallucinations end

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ultraviolents: but blessed with beauty and rage (you need a taste of your own medicine)

[personal profile] ultraviolents 2019-10-10 12:18 am (UTC)(link)
elektra will be hearing the voices of her mentor and parents (adoptive and biological) during the first few days and eventually be hallucinating elements of her death and an assassination attempt on her from the hand. she will be on edge and ready to lash out at people she perceives as a threat during this time (probably not doing anything lethal, since she won't be carrying weapons, but it won't be fun for anyone).