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In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] oocinthenight2019-11-08 09:23 pm
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EVENT SIGNUP: ENTER MR. SANDMAN (CLOSES NOV. 11)


EVENT SIGNUP: ENTER MR. SANDMAN


the basics

As you all might remember from our November gameplan, we've got a pretty big event happening this month! Since it's such a big event, we're starting the prep way early so everyone's got time to plan and ask questions before we actually kick things off. Please give the second half of the November gameplan a read for the full details thus far, but here's what you need to know right this second:

This event will divide the town into two main groups (though a third option is available for characters/players that wish to opt out completely). We'll detail what each group can expect below, but essentially, you've got the dreamers and the defenders. Dreamers will have a chance to explore Beacon of the past in small groups, while defenders will stay awake to defend against an onslaught from the green-eyed spirits. Characters who opt out of the event will technically be part of the dreamers group, but they will not engage in the mod-run investigation threads.

Please be sure to carefully consider your plans before signing up, as we will not allow characters to change groups after they have been finalized! An accurate headcount is super important for our planning!

Sign-ups for this event will close on November 11 at 11:59 PM EST, and the OOC event info with finalized groups will be posted the following day.


the defenders

Characters who DO NOT eat the food at the feast will remain awake during the event, and their job will be to defend themselves and the town from a green-eyed spirit attack. Here's what you can expect if you sign up to be a defender:

  • Our vice mod Leu will be running the show for the defenders! Your fate is in her horrible, horrible hands, and she's been left unsupervised...

  • CWs include: violence, gore, body horror, monsters, physical status effects, death/serious injury.

  • You will be able to list squicks/hard limits for what the mods can inflict upon your character...

  • ...But all defenders will be at risk for serious injury and potentially death. You can opt out of dying, but if you want your character to get out of this without any negative impacts, the role of defender is not right for you. No defenders are getting through this event in one piece, figuratively or otherwise.

  • OOCly, defenders will be given free reign over what they do to protect themselves/the town. The only "mod direction" will be Leu NPCing/DMing her myriad of terrible monsters and other such horrors, and defenders may react however they choose. Feel like organizing some kind of defensive squad to get your character strategically working with others? Awesome! Want to fly solo and have your character just duke it out with whatever comes their way? Also awesome! The event is your oyster.

  • There will be space on the OOC event info post to officially report any major event happenings such as team formations, building structures, property damage, character injury, etc. so we can all keep track of what's going on.

  • Defenders can expect a lot of action/combat RP, so if you don't like writing that, this side of the event is not for you!

  • Defenders will not be able to contact the dreamers/opt-outs at all throughout the duration of the event! This means that the defenders will have no idea that the dreamers are galavanting around in Beacon of the past; all they'll know is that a good portion of the town has been rendered unconscious after eating food from the feast.

To sign your character up to be a DEFENDER, please see this comment!


the dreamers

Characters who DO eat the food at the feast will fall into a coma for the duration of the event, and their job will be to explore Beacon of the past for plot clues. Here's what you can expect if you sign up to be a dreamer:

  • Our head mod Mippins will be overseeing the dreamers, with aux mods Kit and Danielle assisting. Three heads are capable of more Eldritch horror than one, right?

  • CWs include: psychological/existential horror... and from there, it will vary depending on player preferences!

  • You will be able to list squicks/hard limits for what the mods can inflict upon your character, and we'll have a "scale system" in place so that you can customize the level of horror you're willing to engage with for this event. More deets on that in the sign-up form.

  • ...But all dreamers will be subject to some level of spooky happenings. You can opt out of injury, death, and major horror, but plot info doesn't come for free! This is a survival/horror game, after all.

  • The good news is that injuries suffered by the dreamers will not translate to "real life"! If you die in the dream, you don't die for real, though characers will 1) not be aware of that during the event, and 2) will still experience the injury/death as if it is real. Characters who die while dreaming will stay "dead" for the remainder of the event.

  • OOCly, dreamers will be sorted into groups of 2-3 characters, and they will only be able to communicate with the other characters in their group. Each group will be assigned to a location somewhere in Beacon of the past, and they will spend the event 1) exploring that single location through a mod-directed investigation thread, and 2) threading with each other using that location as a sandbox, should they so desire.

  • The mod-run investigation thread is required for all groups, as that's how you're gonna get plot! If you aren't going to be available for consistent tagging/OOC communication during the event, the role of dreamer is not right for you! The dream/mod responses will end when the event does for the sake of keeping the game moving.

  • On that note, if you're concerned about group coordination issues (timezones not matching up, emergencies pulling players away for extended periods, tagging speed differences, etc.), please check out this Q&A for some modly reassurances! This post already 'bout to be long as heck, so we're not going to go into full detail on how we plan to keep stuff fair and moving, but feel free to ask further questions below if you have them!

  • Dreamers can expect customized headgames (remember all those times you gave us modly ammo on your apps/ac checks? 😃 rip, suckers) and puzzle/mystery solving in order to obtain clues about Beacon's past. If you're the Nancy Drew type, this one's for you.

  • Dreamers will not be able to contact anyone outside of their assigned group throughout the duration of the event! This means that the dreamers will have no idea that other dreamers are in other locations around past Beacon or that the defenders are fighting for their lives against the green-eyed spirits. Hell, they may not even realize they're asleep! All the dreamers will know is what's going on in their location with their assigned group.

  • Finally, because of this event's intensity, players with multilple characters may only sign up ONE to be a dreamer. Your other character(s) may join up with either the defenders or the opt outs.

To sign your character up to be a DREAMER, please see this comment!


the opt-outs

Players that wish to opt out of the event for any reason may do so by signing up accordingly. Characters that are opted out will eat the feast food and fall into a coma, but they will not be beholden to groups/mod threads and they will not receive plot goodies. Instead, these characters will find themselves in past Beacon's Bonfire Square, where they'll be trapped in a past Beacon "sandbox" for the duration of the event. Some things to know about opting out:

  • You don't need to give us a reason! Maybe you won't be able to be active during the event, or maybe you play more than one character and would like to slide one to the backburner, or maybe you don't want to deal with injuries/last consequences, or maybe this event just isn't your bag! Whatever it is, it's fine. There's no shame in opting out.

  • The bummer about opting out is that you won't receive plot clues.

  • Opt out characters can still thread during the event! They'll all be stuck in the past-Beacon version of Bonfire Square and can mingle accordingly. There will be some light spookies and weirdness around for those characers to investigate should they choose, but it won't be plot-important or mod-run.

  • Opt outs will not be able to contact anyone outside of the opt-out group throughout the duration of the event! This means that they will have no idea that other dreamers are in other locations around past Beacon or that the defenders are fighting for their lives against the green-eyed spirits. Hell, they may not even realize they're asleep! All the opt outs will know is what's going on in past Beacon's Bonfire Square.

To OPT OUT with your character, please see this comment!


the tl;dr

  • No TL;DR for the signups process! Please read all of this information carefully!

  • Players/characters that don't sign up for this event will be automatically sorted into the opt-out group.

  • Signups close on November 11 at 11:59 PM EST, and the OOC event info with finalized groups will be posted the following day.

QUICKNAV
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reigniter: (16)

[personal profile] reigniter 2019-11-09 02:38 am (UTC)(link)
player: Helena
character: Ignis Scientia
timezone & typical hours of availability: I am from Europe, GTM+2, but I am around at weird times of night too, so my pace can adjust to others
squicks/limits: No limits
horror level: This man fears no God or Death. Bring it
lunchbreaks: (Default)

Re: DREAMER SIGNUPS

[personal profile] lunchbreaks 2019-11-09 02:44 am (UTC)(link)
player: Xy
character: Aziraphale
timezone & typical hours of availability: EST/GMT-5, usually evenings and weekends, not sure what I'm doing for Thanksgiving yet
squicks/limits: N/A
horror level: bring your worst!
broplaints: (♛ 6)

[personal profile] broplaints 2019-11-09 02:46 am (UTC)(link)
player: Anya
character: Noctis Lucis Caelum
timezone & typical hours of availability: I'm CST and when I am around varies a bit by the day, but it is mostly during the afternoon and evening hours!
squicks/limits: My own squick that may come up is a little complicated to explain but I will do my best: graphic bone breaking. Basically broken bones are fine, but anything too graphic, ie: breaking through the skin, that sort of thing, is just something I would rather avoid! Also amputation of anything more than say a finger. So no limb removal or things of that natural.
horror level: Medium Mode sounds perfect
Edited 2019-11-09 15:54 (UTC)
therewillbeorder: ([86])

[personal profile] therewillbeorder 2019-11-09 02:52 am (UTC)(link)
player: Hebe
character: Armitage Hux
timezone & typical hours of availability: PST, available most hours during the late afternoon
squicks/limits: no limits
horror level: hard mode, fuck him up
pearlstrings: ((via shithouse)) (Default)

[personal profile] pearlstrings 2019-11-09 02:52 am (UTC)(link)
player: marzi
character: bruce wayne
timezone & typical hours of availability: my work schedule the last few weeks has had me lining up well with pst and gmt
squicks/limits: none ♡
horror level: hardmode! bruce is very cerebral so mindgames and psychological horror are familiar territory for him and he's had experience dealing with both.
scarsolderthanyou: (Default)

[personal profile] scarsolderthanyou 2019-11-09 03:25 am (UTC)(link)
player: Gail
character: Stone
timezone & typical hours of availability: PST, first thing in the morning + evenings. Weekends vary. I should manage at least one round a day though.
squicks/limits: Killing and injury both fine.
horror level: Let's go with HARD MODE, mostly cuz I wanna see if anyone really can rattle this old bastard. Only squick, again, is mind-control.
hext: (Default)

[personal profile] hext 2019-11-09 03:28 am (UTC)(link)
player: margot
character: wanda maximoff
timezone & typical hours of availability: CST, evenings and weekends (work full time)
squicks/limits: COME AT.
horror level: COME. AT.
Edited 2019-11-09 03:28 (UTC)
dadandgone: (Your Words Offend)

[personal profile] dadandgone 2019-11-09 03:39 am (UTC)(link)
player: Erica
character: Maes Hughes
timezone & typical hours of availability:
Central: Mon-Fri : 5 pm - 10 pm | Sat-Sun : Varies but VERY flexible -- Sundays are usually better though.
squicks/limits: Since it isn't permanent I'm not overly worried. I'd prefer not to lose any major limbs and brief impairment is fine. Would prefer to avoid overly graphic descriptions of body horror though -- like limbs twisting and breaking into impossible positions.
horror level: Medium
Edited 2019-11-09 04:27 (UTC)
justcawse: (♜ Mᴀʏʙᴇ ʏᴏᴜ·ʟʟ ᴄʜᴀɴɢᴇ)

[personal profile] justcawse 2019-11-09 04:31 am (UTC)(link)
player: Luna
character: Goro Akechi
timezone & typical hours of availability: Central; I generally end up working until 12am until I start my new job, but I'm hoping to have something more manageable by then.
squicks/limits: I'm okay with anything so as long as death isn't permanent upon waking up. Otherwise, come at me bro!
horror level: I'm cool with hard mode as long as it doesn't affect him when he wakes up (death mostly). Do your worst!
mollymocked: (⚔ let me be part of it all)

[personal profile] mollymocked 2019-11-09 05:55 am (UTC)(link)
player: Chris
character: (please remember that you may only sign up ONE character to participate in the DREAMER portion of the event!)
timezone & typical hours of availability: CST; i work nights, so mornings are my optimal tagging time. I don't usually have a lot of time on weekends.
squicks/limits: None.
horror level: Oh hit me hard.
magnitudes: (-(๑☆‿ ☆#)ᕗ)

[personal profile] magnitudes 2019-11-09 06:00 am (UTC)(link)
player: Bella
character: Sarissa
timezone & typical hours of availability: GMT+11 / Sydney timezone. I work 9-5 M-F which can make aligning with various timezones tricky, but I'll be prioritising these threads and can tackle them during breaks, etc.
squicks/limits: Nothing involving terrible things happening to mouth/tongue/teeth, preferably.
horror level: DEEP INHALE.... HARD MODE
maisel: <user name="peaked"> (And I will play the bill!)

[personal profile] maisel 2019-11-09 06:01 am (UTC)(link)
player: Chase
character: Midge Maisel
timezone & typical hours of availability: CST, tend to be more active in the afternoons. Weekends are weird for me in general. Also on at like 11PM-2AM pretty often. I can make the evenings/night work if pressed.
squicks/limits: Since it's her first time while I don't want anyone to hold back or anything I'd rather not use her kids as ammo just yet!! save that for the big guns. Also no death, but injury is fine!
horror level: Medium for now.
sunborne: (Default)

[personal profile] sunborne 2019-11-09 06:35 am (UTC)(link)
player: Melly!
character:Daylight vis Lornlit.
timezone & typical hours of availability: GMT +8, Monday & Thursday - Friday + Weekends. Typically around the morning and evening on my end.
squicks/limits: I'd like to avoid graphic descriptions of gouges or holes when it comes to injuries.
horror level: Hard Mode!
webshoots: (pic#13558124)

[personal profile] webshoots 2019-11-09 07:09 am (UTC)(link)
player: laura
character: peter parker
timezone & typical hours of availability: GMT — i'm mostly available for a period in the morning before work, and then for a little bit in the evenings. weekends are a little weird for me and i tend to be unavailable on sundays mornings/afternoons.
squicks/limits: none!
horror level: HARD MODE. bring it on.
Edited 2019-11-09 12:41 (UTC)
freetobe: ([sad] begging)

[personal profile] freetobe 2019-11-09 07:33 am (UTC)(link)
player: Inky
character: Castiel
timezone & typical hours of availability: Europe, so that's CET, offset GMT/UTC +1. Generally around afternoons/evenings throughout the week with the occasional half hour during lunch break for tagging, and available pretty much fully on the weekends except Sunday nights.
squicks/limits: Do your worst
horror level: Hard Mode. Do. Your. Worst. <3
unpredict: x MIDLIFE CRISIS HAIRCUT + WHICH ARM IS IT? I'LL CUT BOTH OFF TO BE SAFE (pic#13011342)

[personal profile] unpredict 2019-11-09 07:40 am (UTC)(link)
player: Jade.
character: Kol Mikaelson.
timezone & typical hours of availability: I'm on GMT+10 (Sydney, Australia). I tag at night (if you want to get into the nitty gritty, anywhere from 6pm-10pm). I can tag at work via my phone (and will if required, it'll be something to break up the day), but the hours fluctuate just a bit. Usually busy Saturday mornings and AFK, but am usually pretty available on weekends.
squicks/limits: No major limb loss. I'm okay with serious injury or death (even though Kol has literally died 4 times now). I'm not really into Saw levels of horror where keys are found behind eyeballs and all that weird shit. I'm more into the psychological stuff tbh!
horror level: Hard mode. 😅
onlyeverdoubted: (Default)

[personal profile] onlyeverdoubted 2019-11-09 02:36 pm (UTC)(link)
player: Siobhan
character: Bodhi Rook
timezone & typical hours of availability: CST, most available in the evening, but with a comfortably long Thanksgiving break with more flexibility
squicks/limits: N/A
horror level: Medium, since he's barely had time to recover from the last time his very self was psychically rooted through and exploited. He's very easy to spook but very difficult to scare to the point where he can't function.
itselbitch: (Default)

[personal profile] itselbitch 2019-11-09 08:06 pm (UTC)(link)
player: pytho
character: eliot waugh
timezone & typical hours of availability: cst, usually available in afternoons/evenings, variable with workload
squicks/limits: none
horror level: hard mode. he's already been through most of his worst fears so. good luck. 🙃
catholicisms: (Default)

[personal profile] catholicisms 2019-11-10 03:10 am (UTC)(link)
player: kitty
character: matty murdock
timezone & typical hours of availability: cst, and evenings! more around on weekends than weekdays.
squicks/limits: hmm considering it's ~~all a dream~~ go for it, i don't mind him dream dying or dream losing an arm or dream going deaf or dream whatever you can throw at me
horror level: hardmode 🤟
knifecollecting: (I don't wanna leave)

Re: DREAMER SIGNUPS

[personal profile] knifecollecting 2019-11-10 03:19 am (UTC)(link)
player: Dee
character: Jo Harvelle
timezone & typical hours of availability: Evenings in the Eastern time zone
squicks/limits: Like....sexual assault.
horror level: Medium or Hard yesssss
ultraviolents: nothing left to leave behind (cutting me to the bone)

[personal profile] ultraviolents 2019-11-10 03:21 pm (UTC)(link)
player: carlee
character: elektra
timezone & typical hours of availability: EST; totally free after 6pm. the weekends are more erratic but i'm generally free depending on my weekend work schedule, if anything is time sensitive i'll let you know when i'll be most available.
squicks/limits: since things aren't permanent and elektra's been here a bit longer, just fuck me up fam.
horror level: go HAAM.
pinkdress: (Default)

[personal profile] pinkdress 2019-11-10 04:34 pm (UTC)(link)
player:Zeb
character: Villanelle
timezone & typical hours of availability: GMT. Afternoon/evenings.
squicks/limits: No limits
horror level: HARD MODE. Bring it ;)
isochrone: (Default)

Re: DREAMER SIGNUPS

[personal profile] isochrone 2019-11-11 02:16 am (UTC)(link)
player: Li
character: Elizabeth
timezone & typical hours of availability: EST, late evenings are best for me
squicks/limits: N/A
horror level: Hard mode is fine!
first_summers: (hunting patrol)

[personal profile] first_summers 2019-11-11 02:58 am (UTC)(link)
player: Amy
character: Buffy Summers
timezone & typical hours of availability: EST; some daytime, usually evenings
squicks/limits: No limits!
horror level: Do your worst.

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