Aug. 29th, 2019

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GAMEPLAN: SEPTEMBER


Hey there, players! Congrats on completing what we mods have been referring to as the "tutorial phase"! Winters is dead, the Lighthouse Keeper is back on the network, and a message from Will will be arriving on the network in a few days... It's time to get down to business and kick off Act One of the plot properly. How exciting! Thank you all for sticking with us.

As we head into September, please make sure to respond to the activity check if you haven't already! Everyone's required to post this month, and we will not be doing a warned list, so please make sure you've posted! Also, applications close tomorrow night, so be sure to get your app in if you're still planning to bring in another character.


september 1-15

The month will begin with our intro log on September 1! Let's all do our best to give the newbies a big welcome, especially since Winters won't be around to give everyone the "Welcome to Beacon" spi—wait. Uh oh! Winters won't be around to give the "Welcome to Beacon" spiel!!! Well, heck. The newbies will be able to catch up on the plot thus far by checking out the town hall and past network posts, but now it's up to the town's current residents to fill in new arrivals on how this place works.

And, oh, what's this? There will be a special delivery for every character in game on the intro log. What could it be? Hopefully something better than a pile of rats.

The start of the month also comes with a change in the weather, as autumn begins! Characters can expect temperatures of around 45-55 F, and the weather will typically be cloudy with on and off drizzling and a cool wind blowing in off the lake. This weather will be the new norm until December, when winter will begin. As always, keep an eye on the calendar for any special weather events. We won't put up separate logs or announcements for weather events; they're just for extra flavor!

On September 3, watch out for a network post by Will to finally unveil that one little detail he's been keeping from you since the start. At last, PCs and NPCs alike will be on the same page! Isn't that great?

Well, maybe. It might also freak everyone out, which Rastus is not here for, especially after what happened with last month's party and lighthouse expedition. A lot of people died or went missing, and the whole town has felt those aftershocks in one way or another. So, on September 6 and 7, characters will be able to find Rastus down at the harbor for the For Everything a Reason event. At the harbor, Rastus will have collected a number of small stones that he's enchanted to glow with a soft, yellow light. These stones can be placed in crafted paper lanterns fastened to small paper boats, which can then be set adrift on the lake in tribute to those that we've lost. Rastus hopes that this memorial send-off will help everyone to mourn and move on... and to rebuild some burnt bridges with the forest spirits, some of whom will also be in attendance. They have their own people to mourn too, after all.

The lake and weather will be oddly calm during this event, and this calm weather will remain in effect from September 6-9. Enjoy it while you can, because then it's back to blustery drizzles.

To cap off the first half of the month, our TDM and CR Meme will both go up on September 15.


september 16-30

The second half of September will begin with our big event for the month: Gather Up, which will run from September 16-25! The Lighthouse Keeper is back on the network now thanks to the help of everyone involved with last month's event, and she's been brainstorming ideas for how to perk up the town after all the sadness and loss lately... not to mention she'd like to extend an olive branch since she was greeted with so much tension.

Her idea? A scavenger hunt! But not just any scavenger hunt. She's designed this one to accomplish a multitude of goals: to cheer everyone up, to help characters learn more about this world, and to give herself a little taste of the community. Characters will be tasked with finding particular locations, people, and forest spirits and asked to take selfies with them to count as a find. Some of the scavenger hunt items will involve mod interaction, but most will be left up to you folks to play out amongst yourselves.

Characters can submit their finds to Robin at the end of the event, and everyone who participates will receive a special prize depending on how many of the items they were able to get! OOCly, some of the finds can be handwaved and, while the number of items will determine the prize, it's not a case of "more finds = better prize". We encourage everyone to submit their finds based on what their character would reasonably be able to accomplish! You don't have to worry about missing out on important stuff if your character wouldn't ICly find very much, if anything at all.

Other than the Gather Up event, watch out for a meteor shower on September 18! The skies will be clear enough all day for characters to witness the rain of stars from above.


ooc news

First of all, thank you all so much for bearing with us as we tested out the gamewide HMD! From our point of view, it seemed to go pretty well, so! From this point forward, private/personal HMDs will no longer be required, as the gamewide HMDs will replace the need for them. Private/personal HMDs will still be linked on the taken page, but including them is now optional. If you would like us to remove your HMD link from the taken page, just let us know in a comment to that page!

Just to remind you all of the gamewide HMD schedule: the CR meme and the gamewide HMD will alternate. In August, we had our first HMD, so in September, it's CR meme time! We'll have another HMD in October, and so on from there.

And lastly, we have some small modly updates! These are features we've implemented over the course of the month, though none of them were big enough to warrant a whole-ass mod announcement on the OOC comm. Instead, these updates as well as any other future updates will appear in the gameplans for the month! So, here's what we've got:

  • The NPC page now includes the Lighthouse Keeper, and Winters has been, er, updated. Same goes for the taken and network/tablet pages; they've been updated to account for the NPC switcheroo.
  • The exploration page no longer includes the option to ask Winters for help. The Lighthouse Keeper has mentioned that she's willing to give clues about locations and exploring the town, but you'll have to go to her directly for that.
  • Just a little note to remind everyone that the weekly bulletin will now come to you in network post form as opposed to a physical newspaper! The perks of getting Robin back on the network are varied and vast.
  • The game history page isn't updated just yet, but it will be by the time the intro log rolls around! Keep an eye out for that.
  • Lastly, stay tuned for another fun game page that will go live before the intro log! We'll make a separate announcement for that.


the tl;dr

  • September 1: Intro log; Autumn begins
  • September 3: Will's NPC post
  • September 6: For Everything a Reason begins; The weather is calm and quiet
  • September 7: For Everything a Reason ends
  • September 9: The calm weather is replaced by typical autumn weather
  • September 15: TDM; CR Meme
  • September 16: Gather Up begins
  • September 18: Meteor shower
  • September 20: Reserves open
  • September 22: Reserves close; Apps open; AC begins
  • September 25: Gather Up ends
  • September 29: Apps close
  • September 30: AC ends

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