Sep. 14th, 2020

nextnightmods: (Default)
[personal profile] nextnightmods

EVENT INFO: HUNGER AND THIRST


the basics

On September 19th, forest spirits from beyond the town venture cautiously to meet these people they've heard so much about. Will they become new allies, or are they here to invade? What can you learn from them, and what will they learn about you?


the details

Our upcoming event, Hunger and Thirst, will feature two types of prompts for interacting with these distant cousins of the forest spirits everyone in town already knows, loves, and sometimes fears.

Firstly, there will be a couple of general prompts for how the spirits may act around all of you, whether that's cautious, mischeivous, or downright aggressive - and as with similar prompts before, you are free to control the spirits as you like for these threads as they interact with you and whoever else you are tagging. As a reminder, typical forest spirits can come in all sorts of shapes and sizes, wear a variety of masks on their faces, and generally have an intelligence level roughly equivalent to that of a pokemon: above that of most animals, but still somewhat simplistic. The new spirits, of course, are outsiders - they haven't seen people in a very long time or perhaps ever, and are prone to eating furniture, stealing items, and pulling very hard on your face to see if it's actually attached.

As part of these general prompts, there will be a specific header for you to hold threads under if you want mod-controlled spirits to drop in and out of threads. These will still not be direct one-on-one threads with spirits, but it means you and your thread partner(s) are open to some surprise visitors outside your control. If you do not want hostile interactions, you will be able to request that. And likewise, if you want a fight, you can absolutely say so!

The second prompt type, however, is essentially a memory share event from a different angle than usual. Many of the spirits hold back their interactions with the townspeople entirely, waiting at the periphery of the forest. The local spirits make it clear for them that what they seek is an offering. Give them something meaningful and they will share with you a fragment of what they remember from their own past. Who and what are the spirits, where do they come from, and what do they want? Some of these questions might finally be answered as the puzzle pieces all begin to fall into place.

On September 30th, will the spirits retreat back into the forest, or will they stay? Will they make Beacon safer or will there be new threats around every corner? This outcome will depend on how these outsiders are treated - and you can be sure the local spirits will have their thoughts and reactions after all of this as well.


•••

Additionally, players are welcome to use this post for OOC event plotting! In fact, please do, as not everyone in the game has access to each other's plurks! If you'd like, you can use the small form below to kickstart your plotting plans:



the tl;dr

  • September 19: the spirits arrive

  • September 30: the spirits make their decisions


QUICKNAV
comms | networklogsmemesooc
pages | rulesfaqtakenmod contactplayer contactcalendarsettingexplorationitem requestsfull nav
nextnightmods: (Default)
[personal profile] nextnightmods



and tomorrow i beg for one more tomorrow with you.

Hello, dearly beloved Bacon Bits. It has been about five months since the closure of In The Night and the transition to Next Night. As a mod team, we want to open a dialogue with you, our players, about what the GPSL will look like in the future.

As a team we understand that this is a hard time almost universally for our players. The state of the world makes RP harder than we want it to be. Changing hands and changing gears, losing players and losing character connections, makes things harder too. It is hard not to note that things have been a struggle for many of us, mod team included.

With this in mind, we want to talk with you all about our next step. A large intention of The Next Night was to provide closure, to help us to hold onto the character connections that meant so much to us and to continue towards finding a solution in a world we had grown to love. As we see players struggle to continue and struggle with interest, we want to discuss solutions.

An option to consider is starting AC again. Without AC, it can be hard to work up engagement. If we started running AC again in October, there's a chance we could refresh interest and speed things up again. Another idea discussed by the mod team is jumping up End Game to a sooner date than originally intended, potentially as early as this winter. This would allow us a few more months to build toward an ending together, and for those struggling it would provide an end in sight as well as the closure that was always the intention in the first place.

There might be other options worth considering as well. This post is intended to open that discussion, and the ideas presented are simply suggestions to get the dialogue rolling. Please touch base with us with how you are feeling, what your hopes are, what you think might help. And of course, thank you to all of you still with us and still interested in finishing this story. Please know that we on the mod team want that as well and hope to help create a plan that will be satisfying to everyone.

Thank you for your time, and we're excited to hear what you have to suggest.

Profile

oocinthenight: (Default)
The Next Night OOC

March 2021

S M T W T F S
 12345 6
78 910111213
14151617181920
21222324252627
28293031   

Most Popular Tags