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In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] oocinthenight2020-01-15 12:50 pm
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MOD ANNOUNCEMENT: APPLICATION CYCLE UPDATES

Hello everyone! Last month we mentioned that with the changing of hands on our mod team, we'd been planning on taking a look at our application process and giving it a bit of an overhaul. With the posting of the current test drive meme, our new procedures are officially complete and ready to roll out for the upcoming app round that will take place at the end of the month!

Take a look at the application and faq pages to read the new information for yourselves, but in the meantime here is a quick rundown of what's different:

  • The game now has an increased player cap of 70 and in proportion to this, each cast has an increased cap of 7!

  • We've added a more concrete guideline in the application portion of the faq on how we determine whether or not a canon will or won't be absorbed into a franchise to help eliminate confusion on the issue.

  • There will no longer be a reservation period involved in our application cycle.


We know that doing away with reserves entirely is quite a radical move, so we want to take a second to explain why we're trying this out. Our intention is that operating on a fully first-come, first-serve basis will ultimately streamline the application process, as our apps system has always felt a bit clunky to us. Doing away with reserves is something we've decided to test after discussing how to make our system run more neatly, since we've noticed a good amount of confusion in the past over the different cut-offs and deadlines. Now, there's only one deadline to keep track of, which will allow us to make the amount of available new player slots clearer from the get-go. We're hoping that this will be easier on both incoming players and on us as a mod team.

As always, changes made to any portion of the game are meant for the betterment of our community as a whole. We're always excited to try new ideas and explore new ways of running a game, and the great thing about that is that we can head right back to the drawing board if any changes don't work out the way we intended. We always strive to show our playerbase that we're willing to listen to feedback, and we do our best to keep our ears to the ground so that we can be proactive about game updates. We can't tell you how much we appreciate your collective willingness to try things out with us! We absolutely adore all of you for your continued patience, understanding, and candid attitude. Thank you for bearing with us as we try to make In the Night a fun experience for you all!
webcape: (Default)

[personal profile] webcape 2020-01-15 10:27 pm (UTC)(link)
DAMNIT YOU REPLIED BEFORE I COULD EDIT i feel oddly incomplete

THANK YOU FOR THE SWIFT RESPONSE and for taking that into consideration! i think it'll help take the pressure off new apps, for sure, if they can see how many apps they're up against.

but also TO ADD TO THIS and my per...sistent question asking god i am so sorry i exist: a few people have obviously raised questions about the statement regarding using the TDM as an intent to app/"stake your claim on a character", and i'm just going to reiterate that here for visibility (personally, for me — not speaking for anyone else who may share or disagree with that opinion). i think it opens a tricky can of worms, NOT JUST regarding everyone's favourite topic, popular canons.

but lmao more pertinently, i think the bigger issue is that someone may have TDMed last month, or two months ago, and decide to app this month; or someone else may TDM and then realise the timing isn't right or that the game/playerbase doesn't quite click for them. getting rid of reserves is a radical step, but i think saying "be proactive on the TDM" is a ... bizarre in-between step that, if you're getting rid of reserves, feels like a slightly strange comment.

it reads oddly similar to saying someone TDMing has therefore reserved the character (and "staking one's claim" reads ... oddly hostile, if i'm quite honest — but that may very much be me and the fact that i need sleep right now). i understand why you felt the need to add it in to the FAQ, but at the same time, i don't think it's a necessary remark. i personally think the explanation regarding the decision to remove reserves reads fine on it own without this added subsection.
Edited (i forgot words.... ) 2020-01-15 22:34 (UTC)
webshoots: (( mask ) i can't remember where this is)

[personal profile] webshoots 2020-01-16 07:59 am (UTC)(link)
WHEW I'VE SLEPT and now i'm feeling less verbose — but again, thank you for taking my thoughts into account! i just want to add for like, posterity and visibility that i don't expect you guys to always agree with me (related because you didn't have to agree with me on either of these points and that'd have been valid), but i do appreciate that you guys welcome open discussion and a civil back and forth in a visible forum.

you do a great job of keeping this ship afloat and i think it speaks for a lot when you've got such a dedicate playerbase that's continually excited about what you're doing. it's hardwork for sure, and i know that everyone i'm friends with here appreciates that.

i'm excited to see what the next app round brings in terms of new characters and new plot!