dadandgone: (Default)
Lt. Col. Maes Hughes ([personal profile] dadandgone) wrote in [community profile] oocinthenight 2020-03-16 11:22 pm (UTC)

Maes's power is teleportation -- I would like to work with the mods to figure out a way to prevent that obviously besides just knocking him out. Would it be okay if part of the hallucinations/whatever they are feeding them maybe makes Maes super dizzy or sick and so the only teleporting he can manage might be like...five feet or something? Or like he keeps teleporting in circles or something? Wasn't sure how much power the green-eyed spirits had vs. how much flexibility we had here.

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting