Nov. 12th, 2019

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EVENT INFO: ENTER MR. SANDMAN
DEFENDERS


the basics

So the spirits decided to throw you a party; a feast, in fact. Cool! But then everyone who ate it suddenly collapsed, and now it's just you and a bunch of other confused (and probably still hungry) people with no idea what's happening. Are the feasters dead, or just unconscious? And what was in that food? Unfortunately, there's no time to stop and figure it out.

Almost immediately after the mass-fainting, a sharp rustling begins to echo from all around. Spirits, an army of them, creep purposefully out of the trees. And they aren't the friendly ones who made you all this dinner, either; instead it's those infamous green-eyed spirits, but more than just the one that plagued the last big feast in Beacon— (maybe you guys just shouldn't have parties? just saying)— this time there's more of them. A lot more.

Their exact intentions are unclear, but one thing's for sure: they do not come in peace. Over the next two weeks, these spirits will attack the town and everyone in it, using an arsenal of potent psychic abilities and the spirits' particularly unsettling flavor of physical violence. So grab that comatose body next to you and book it to the nearest safe space, or grab a weapon and get to fighting. It's time to defend the town!


the details

Starting on November 16th, the green-eyed spirits will launch an all-out assault on the citizens of Beacon. Their tactics will include not only their trademark induced hallucinations and general mind games, but physical violence as well. They seem to have recruited— or otherwise coerced— some of the forest's more dangerous inhabitants to their cause, and as a whole they will stop at nothing to accomplish their goal. Whatever that might be. Are they trying to kill you all? Just trying to scare you and going too far? Or is there something else sinister going on? Whatever the case may be, here are a few things you should know about the event itself:

  • The attacking spirits will not be frightened away or otherwise diverted from their onslaught of their own free will. As a result, the attack will last the entire duration of the event. Get ready for the long haul, everybody!

  • Characters may form groups to fight together (and, in practice, thread together against the spirits). These groups can consist of no more than 4 members, as any higher number would make threads unwieldy.

  • Outside of the threads against spirits, characters are welcome to thread with those not in their chosen groups at their leisure.

  • Characters can also go solo, naturally.

  • Please report any formed groups in the appropriate place below. Your character won't have to spend every waking moment with these folks, but they will be fighting alongside them, so choose wisely!

  • Mod responses (playing the attacking spirits) will come readily to threads that request it or that are obviously geared toward fighting the spirits, but beware: the attacking spirits may appear suddenly in any thread on the event log.

  • Characters may alter the setting by building structures to better defend the town. Report any defenses constructed in the appropriate place below.

  • Additional things to report include any property destruction, permanent injuries, or deaths.

  • The reporting threads on this post will be used throughout the event! Anything not reported here will NOT count as game canon.

Additionally, players are welcome to use this post for OOC event plotting! In fact, please do, as not everyone in the game has access to each other's plurks! If you'd like, you can use the small form below to kickstart your plotting plans:



the defenders

Rosinante [personal profile] callada
Zihuan Cao Pi [personal profile] pure_havoc
Xayah [personal profile] featherknives
Vanitas [personal profile] evulsed
Jason Todd [personal profile] mind_blown
Akira Kurusu [personal profile] survivaltricks
Masaomi Kida [personal profile] mellowyellow
Bucky Barnes [personal profile] worthallthis
Crowley [personal profile] sauntered_downward
Javert [personal profile] policier
Jason Grace [personal profile] notthatjason
Misty Day [personal profile] shadowsran
Riku [personal profile] equinoctials
Ellever Brandt [personal profile] antiwhat
Kuai Liang [personal profile] paletteswap
Prompto Argentum [personal profile] techtype
Eleven [personal profile] savingthrows
Nancy Wheeler [personal profile] keenely
Jon Snow [personal profile] song_of_ice
Ambrose Spellman [personal profile] necromantiae
Steve Harrington [personal profile] fawcetted
Quentin Coldwater [personal profile] moderatelymaladjusted
Hope Mikaelson [personal profile] tribridfreakshow
Noob Saibot [personal profile] saibot
Dana Scully [personal profile] paraskeptic
Klaes Ashford [personal profile] patriotnow
Rosalind Lutece [personal profile] originallutece
Remington Swann [personal profile] axegirlfriend
Allie Pressman [personal profile] mayorly
Lunafreya Nox Fleuret [personal profile] luxoraculi
M.K. [personal profile] darkeyed
Nyx Ulric [personal profile] nyxulric


the tl;dr

  • November 16: the green-eyed spirit assault begins

  • November 29: whether they succeed in their mysterious goals or are defeated, the spirits retreat


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EVENT INFO: ENTER MR. SANDMAN
DREAMERS


the basics

Hello hello, dreamers! You hungry little hippos have munched on one thing or another from the feast, and now you're unconscious and tromping around in what appears to be Beacon of the past. Great! Let's skip the preamble, since you've already sat through the November gameplan and the event sign-up sheet, and maybe you even read the big ol' explanation of dreamer stuff that came in response to a question. Point is, check out those links for a refresher if you need it!


the details

On November 16, the forest spirits will set up a massive harvest feast in town, and your characters will be partaking, falling into a food coma, and Nancy-Drewing around in past-Beacon dreamland. Characters have been sorted into groups of three and assigned to a single location in past Beacon, which is where they will spend the entire event. See the tables in the next section for your group assignments, as well as which mod your group will be working with! Once you're done being impatient and skipping ahead to peep the groups, come back and check out this bullet list for details on how exactly this side of the event is going to work:

  • Each group will embark on a mod-led investigation thread where they will be able to explore their location. If anyone's familiar with how murdergame investigations are typically run, this will follow the same format, although the threads will be longer, designed to last a number of days (oocly) instead of wrapping up quickly. Here's a couple examples of a murdergame investigation just so y'all can see the format in action. Ignore the content! The structure is what's important! See how the characters are checking out the area ICly while also receiving mod responses as part of the tag order? That's what you can expect from our investigative threads. They're a lot like explores, but it's an actual IC thread as opposed to an OOC discussion between players and mods.

  • These investigative threads may run for the entire duration of the event, although some groups may finish early. This should give all the groups ample time to complete their investigation without needing to rush. Each group is limited to their assigned location in the dream, which allows each group to set their own pace without having to worry about keeping pace with other players.

  • Time is not to be trusted in dreamland... Meaning, yes, your characters will be trapped in their assigned dream location for the duration of the event. That's, like, two whole weeks! But, how long it feels to your characters is totally up to you. Though threading out the investigations may take the full duration of the event, ICly, it may just take a couple of hours. Maybe you and your group would like to then play with the idea of your characters having to just deal with being in their location for two weeks after they're done exploring, or maybe you want to skip that nonsense and say they wake up immediately after completing the investigation. Maybe you want to do something in between? Up to you!

  • On that note, you're welcome to do your own threads outside of the mod-led investigation! It's not required, but say you want to play out your group being stuck for the full duration of the event? Have at it. Just keep in mind they will not be allowed to travel to different locations within the dream, nor will they be able to wake up. They can't communicate with anyone outside of their dreamer group!

  • To keep investigation threads moving, we'll be pushing for one round of tags per day, meaning that everyone in the thread will be asked to tag at least once per day. If you aren't able to meet that bar for any reason, please let your group know so that we can either skip you or adjust the tag order! If a player falls out of contact for more than 24 hours, their character will be skipped in the tag order until they resurface. We do ask that everyone do their best to remain active during the event, especially in terms of OOC communication, but we fully expect to have to shuffle things here and there. It happens, and it's not a huge deal! Just let us know what's up. 👍

  • OOC group organization/communication will all happen through this page in the comments below! That said, if an entire group agrees to coordinate in a private plurk or in a group DM on discord, we're happy to move to one of those venues instead. Not everyone has or prefers those forms of communication though, so the default is OOC comments on this page.

  • The key to uncovering plot info is to just engage with the thread! Don't worry if you/your character isn't a super sleuth, or if you've never done this before, or if you get stumped and aren't sure what to try next, or if your character gets injured/rattled and isn't on their top detectiving game... All you need to worry about is staying IC and having your character explore and react accordingly. We won't let you miss any huge details, and while we will let you miss smaller stuff, the key to finding everything in an area isn't necessarily just to win at puzzles. Roll with the punches, and you'll do just fine.

  • And finally, any injuries/death that happens in dreamland will not be permanent! After the event, all dreamers will wake up in the same state they fell asleep in... Probably? It does, in part, depend on what the defenders get up to. Here's hoping they can protect the town!


the dreamers

MIPPINS
THE LIGHTHOUSE THE RADIO TOWER THE OLD LAB
Buffy Summers Sarissa Theron Ignis Scientia
Wanda Maximoff Kol Mikaelson Scarlett Harker
Armitage Hux Daylight vis Lornlit Castiel


DANIELLE
THE CHURCH THE TOWN HALL THE HARBOR
Bruce Wayne Maes Hughes Eliot Waugh
Peter Parker Noctis Lucis Caelum Stone
Villanelle Bodhi Rook Matt Murdock


KIT
THE MINES THE MUSEUM THE LIBRARY
Aziraphale Mary Elizabeth
Goro Akechi Jo Harvelle Coraline Li
Mollymauk Tealeaf Midge Maisel Elektra Natchios


OPT OUTS
Rastus Will Ingram Newton Geiszler
Elena Gilbert Davina Claire Jim Gordon


the tl;dr

  • November 16: Naptime, suckers.

  • November 29: And now the event's over! The conclusion will depend on character action during the event.

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