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oocinthenight2020-04-19 10:13 pm
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EVENT INFO: BOTTOM OF THE RIVER

EVENT INFO: BOTTOM OF THE RIVER
the basics
Rain falls. It falls, and falls, and falls some more, covering Beacon in dark, rushing water. Cut off from your friends, what will you protect - and how will you do it?
the details
As covered in the April monthly roundup, the flooding is intense and catastrophic and will last the entire remainder of the month. The event will be slightly backdated so as to give characters from April 15th-17th to prepare for a rainstorm they were alerted to thanks to the weather station - however, there is no clear indication of how long the rain will last or how intense it will be.
On April 19-30, the rains pour down, dividing Beacon into three sections with the rivers as hard boundaries. Whichever side of the river you're on when the rain starts, that's where you stay for the remainder of the event - even if you can fly or teleport. Strange! All existing bridges will be washed downriver, along with pretty much anything not completely bolted down - and even then, the powerful floodwaters might rip the bolts out, too.
Two signup headers are available below: DEFENSE and INJURY. Under DEFENSE, please suggest a building or location your character is going to try and prepare for the flood, and please feel free to elaborate on what they will be doing! If your character is going to help defend a location already suggested by another player, feel free to add a +1 under their header with whatever additional details you would like to add. Remember the more characters at a location, the more likely is it to survive with minimal damage. Some locations will not survive the torrent. Please submit DEFENSE comments by 11:59 PDT (GMT -7) April 24 if possible as these will inform what happens in May game events.
Under INJURY, sign up to volunteer your character for a good ol' Beacon bone-bashing. Severity of injuries will be RNGed and some characters may escape entirely unscathed. If there are any hard limits or squicks feel free to let us know and we will avoid those sorts of injuries for your character entirely. Death is currently NOT a risk. You'll see why later. Feel free to submit INJURY comments through the end of the event. We will try to get to these as soon as we can so you can use them in threads if you like - completely optional!β’β’β’
Additionally, players are welcome to use this post for OOC event plotting! In fact, please do, as not everyone in the game has access to each other's plurks! If you'd like, you can use the small form below to kickstart your plotting plans:
the tl;dr
- April 15: Weatherproofing begins. Patch the roof, and maybe move some torches!
- April 18-30: The flood commences. What will survive the deluge?
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INJURY
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one thing i'd like to avoid is something sensory being removed, or at least completely!! he struggles enough without losing another.
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But he manages to fight for air - and succeeds, only to be slammed forcefully into the foundation of one of Beacon's old ruined buildings, never fully rebuilt by the current residents. The waters diverge and leave him here, wrapped in rope on the stone floor with a concussion that will be hard to shake for a while.
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i keep wondering where i should put the boundary and i think like permanent amputation of a whole ass limb is going to be the limit?? but like, yes, please, he is at your mercy
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I say that as I plan to have her unjured somehow too(no subject)
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However, the Librarian will reach out to offer him a hand to the (relative) safety of the upstairs, and in their appreciation for his valiant rescue, will offer one of the many dusty, ragged veils they wear to help dry him and keep him warm until he's ready to face the elements again. It is admittedly thin fabric and there might be a few holes in it, but sometimes it is the thought that counts.
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Oh and I'd prefer not to have limbs taken off as well.
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just avoid the ribs or everyone will be mad including him, NO LIMITSno subject
Beneath him, the ground starts to subside.
The saturated ground sinks downward rapidly, turning from old sandbar to new quicksand as the section of old underground tunnels linking the church to other areas of Beacon begins to cave in, and Fjord is immediately drawn into a rushing vortex of mud, tree limbs, and gravel. It's only by his honed survival skills that he manages to claw his way onto a more solid piece of ground, but the struggle leaves him breathless. A sudden roar of water comes from all sides as the river finally spills over its banks and an entire tree trunk comes rushing at him. It smacks him right across the jaw and sends him spinning into freely-moving water, which washes him up against Dr. Lutece's lab, leaving him alive but with a serious concussion.
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detailed limits are in my permissions but tl;dr no permanent eye damage or blinding, no permanent damage to manual dexterity. (injuries to her hands are fine as long as she retains full range of motion when she heals)
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A lot of people have dedicated themselves to moving food, supplies, torches, even the entire jukebox up The Invincible's stairs and there's always more to do. But the rain has been pouring down steadily outside, the trenches around the building are nearly full, and people who have ventured out farther say the river is threatening to spill over the center of town any moment.
Nearly finished, Pudding is downstairs packaging up some of the food when the whole building shudders and shakes, then groans as the walls begin to warp. Finally, the front door buckles as the latch breaks, and a wave of water pushes into the building, sending chairs and a table slamming straight into Pudding and knocking her against the bar.
For a terrifying moment, she's submerged in muddy, silt-laden, relentless water that pins her to the bar and bashes furniture and debris against her until someone else in the tavern drags her out and up the stairs. The armful of supplies are soaked and scattered across the floor and the roaring of the water in Pudding's ears takes longer to subside than she expected once she's back on her feet. In fact, due to the massive pressure of the pounding water and the scrape of sand and splinters, Pudding will lose her hearing in one ear for at least two weeks, with it gradually returning afterward. All she will hear in that ear for those two weeks is the churning roar of floodwater and a distant soft song that seems as if it's always just a little too far away to fully hear.
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Fortunately he is able to get out of the way in time to avoid getting severely cut up by the glass; unfortunately he will get caught up in the force of the water as it knocks him off his feet. He will fumble backwards before fully losing his footing and landing hard on his side on the ground, resulting in a broken arm.
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Ahem, seriously though, Quentin volunteers as a tribute. Hurt him, maim him, claw half his face off- it's all good. At least with only half a face, there's going to be less tentacles.
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Being that Quentin is well-versed in the ways of Beacon, he immediately does an about-face and sprints back through the shallow floodwaters before the jolly musicians can see him, or before he can become compelled to join them. He flees at top speed, trips and tumbles, and makes it back to safety with a sprained ankle but with his life - and skin - intact.
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Hard no: permanent damage to his hands. Gotta be able to play that guitar he still needs to acquire. otherwise go ham
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Even after he's saved as many records as he can, he'll start to notice the sound of the river hasn't gone away. At first it seemed normal, he was out in the torrent so long that he didn't realize how it chased him. And now it just won't leave , echoing in one ear constantly like he's walking the treacherous path beside the riverbank. The storm will not fade, no matter how far from the river he gets. Waking and sleeping, it will be an angry reminder until the rains finally start to slow and the flood is over, when his hearing will finally return to normal.
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TEETH TEETH TEETH
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At that moment, the flood sucks back out of the room, down into the fountain.
Two of the larger spirits come galloping toward Haein and seconds behind them the fountain, never functional on a normal day, belches forth a spray of opaque, muddy floodwater. It surges like a tidal wave after the fleeing spirits, who both grab Haein by the arms and jerk him up the stairs and away from the flood and the debris it brings as it rips the front doors from the hotel and sends them surfing stairward. Inches from being flattened against the railing by a heavy door, Haein instead is pulled to safety with merely a sprained wrist and pulled shoulder muscle while the two spirits hiss at the water as it drops back to its previous few inches in depth.
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otherwise have at! 8^) make him ephrim the armless fire mage, it'll be great
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