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inthenightmods) wrote in
oocinthenight2019-07-09 06:30 pm
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EVENT INFO: GRAVES

EVENT INFO: GRAVES
the basics
It's been a rough week, to say the least.
First you woke up dead in a land of perpetual darkness, and now it looks like you're stuck here until you fulfill a mysterious goal— or the lighthouse keeper resets the town. Maybe you've come to terms with your death and maybe you haven't, but it's a difficult task; you're basically grieving for yourself. And you know what they say makes grief easier? A tangible place to do it.
During the "night", or at least when the most people are sleeping, a curious thing happens in the Bonfire Square. Dozens of shrines, altars, and other memorials appear seemingly out of nowhere, lined up in rows like a haphazard cemetery. Each one is covered in candles, and each bears an image or a name (or in some cases, both,) of a current resident of the town. The air around these monuments is solemn and reverent, and it instills in visitors an urge to pay respects.
Doing so, however, may have surprising results.
the details
The shrines appear on July 12th. Each one is unique, and can look however a player wishes to correspond to their character. It can be an actual grave site, a pagan altar, a household shrine, a roadside shrine— anything you like, so long as it's some form of memorial for the dead. (Yes, the NPCs get them too.)
Characters who visit the makeshift cemetery will feel the need to make offerings of some kind at the shrines of others. These offerings can be just about anything a character wants to place, but doing so will cause them to experience the death of the character whose shrine they're offering at. These brief (we hope) hallucinations include visual information as well as feeling and thought. You'll get to learn exactly what happened to your friends (or enemies), but you'll have to decide if the pain is worth it.
After making your offering(s), you may want to check in on the people whose deaths you saw. Maybe now you can comfort someone in a way you couldn't before, maybe now you understand them better. Or maybe you just want to taunt them. Up to you. It's also entirely possible that you don't want anyone to know how you died. But do you really want to guard your own grave for a week?
After July 19th, the shrines will vanish, just as mysteriously as they appeared. When they do, characters will receive all offerings placed at their shrines, in the form of a package at the post office.
the tl;dr
- July 12th shrines appear
- Each character gets their own unique shrine
- Making offerings at shrines causes you to experience the deaths of others
- July 19th the shrines vanish and characters receive their offerings
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javert | les mis
if you ever wanted to know whether javert has a heart or not, now's your chance. i won't go into all the details of his suicide since it's very tl;dr but the basic gist of it is: he was saved by his nemesis jean valjean, he realized that his treatment of criminals was immoral,
he left a "suicide note" at the police station outlining ways for the police force to work more effectively and treat prisoners better, then he went to the pont au change and jumped into the dark waters of the seine.
he won't be guarding his grave but he will definitely be taking frequent trips out to the cemetary. if he sees someone at his grave, the worst he will do is yell at them and tell them never to speak about what they saw.
he'll also be prowling around checking out other people's graves and leaving coins as offering. he's really, really bad at comforting people so the aftermath might be extremely awkward but that could be fun. javert himself is also really bad at being comforted because he's not used to people being nice to him so. i'm up for pretty much anything!
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probably while mel offers Unsolicited Opinions on justice, lbr
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can't wait tbh
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they could always run into each other outside of the graveyard? javert would definitely be looking for a distraction at that point and he would be more than okay with them never talking about their deaths.
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They can talk about Duty and Honour.
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he would be a good awkward dad :')