inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] oocinthenight2019-07-09 06:30 pm
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EVENT INFO: GRAVES


EVENT INFO: GRAVES


the basics

It's been a rough week, to say the least.

First you woke up dead in a land of perpetual darkness, and now it looks like you're stuck here until you fulfill a mysterious goal— or the lighthouse keeper resets the town. Maybe you've come to terms with your death and maybe you haven't, but it's a difficult task; you're basically grieving for yourself. And you know what they say makes grief easier? A tangible place to do it.

During the "night", or at least when the most people are sleeping, a curious thing happens in the Bonfire Square. Dozens of shrines, altars, and other memorials appear seemingly out of nowhere, lined up in rows like a haphazard cemetery. Each one is covered in candles, and each bears an image or a name (or in some cases, both,) of a current resident of the town. The air around these monuments is solemn and reverent, and it instills in visitors an urge to pay respects.

Doing so, however, may have surprising results.


the details

The shrines appear on July 12th. Each one is unique, and can look however a player wishes to correspond to their character. It can be an actual grave site, a pagan altar, a household shrine, a roadside shrine— anything you like, so long as it's some form of memorial for the dead. (Yes, the NPCs get them too.)

Characters who visit the makeshift cemetery will feel the need to make offerings of some kind at the shrines of others. These offerings can be just about anything a character wants to place, but doing so will cause them to experience the death of the character whose shrine they're offering at. These brief (we hope) hallucinations include visual information as well as feeling and thought. You'll get to learn exactly what happened to your friends (or enemies), but you'll have to decide if the pain is worth it.

After making your offering(s), you may want to check in on the people whose deaths you saw. Maybe now you can comfort someone in a way you couldn't before, maybe now you understand them better. Or maybe you just want to taunt them. Up to you. It's also entirely possible that you don't want anyone to know how you died. But do you really want to guard your own grave for a week?

After July 19th, the shrines will vanish, just as mysteriously as they appeared. When they do, characters will receive all offerings placed at their shrines, in the form of a package at the post office.


the tl;dr

  • July 12th shrines appear

  • Each character gets their own unique shrine

  • Making offerings at shrines causes you to experience the deaths of others

  • July 19th the shrines vanish and characters receive their offerings



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evulsed: (62)

vanitas | kingdom hearts

[personal profile] evulsed 2019-07-10 01:02 pm (UTC)(link)
Vanitas' marker is a free standing version of this thing, about as big around as a sun dial— but the stained glass is shattered. The part with Vanitas on it will be visible, though cracked, but the other half where the other boy should be is broken, leaving nothing but shards of multicolored glass behind and a dark hole beneath.

People visiting his grave will have two options, and they'll feel more emotional than physical:
one: The destruction of Vanitas and the x-Blade. Characters witnessing this will feel, at the final blow, like their heart has been literally broken in half (because it has). Following that will be desperation, fear, and a sense of losing everything they've ever wanted. After that will be the sense of falling into darkness— no sight, taste, smell, or hearing. What they will feel is very warm and safe, though. Strange, that...

two (also SPOILERS): Characters will be forced to stand through this conversation while the strength saps out of their body at a steady clip, as though they are bleeding fatally from somewhere they can't see. The sense here is one of finality, as Vanitas really believes he can't be anything more than the darkness, or the villain. It's less a sense of peace at the moment of death and more a sense of the inability to fight fate.


Toward the end of the week getting close to it will be difficult because Vanitas' Unversed will be hanging around the dial and will attack anyone who gets close. They're easy to kill though so feel free to just... do that... they act as a sort of silent alarm, so if they get destroyed he'll pop out of no where to hassle any character still hanging around.
Edited 2019-07-10 13:34 (UTC)
hext: (Default)

[personal profile] hext 2019-07-13 07:31 am (UTC)(link)
mother will visit ;;