inthenightmods: (Default)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] oocinthenight2019-07-09 06:30 pm
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EVENT INFO: GRAVES


EVENT INFO: GRAVES


the basics

It's been a rough week, to say the least.

First you woke up dead in a land of perpetual darkness, and now it looks like you're stuck here until you fulfill a mysterious goal— or the lighthouse keeper resets the town. Maybe you've come to terms with your death and maybe you haven't, but it's a difficult task; you're basically grieving for yourself. And you know what they say makes grief easier? A tangible place to do it.

During the "night", or at least when the most people are sleeping, a curious thing happens in the Bonfire Square. Dozens of shrines, altars, and other memorials appear seemingly out of nowhere, lined up in rows like a haphazard cemetery. Each one is covered in candles, and each bears an image or a name (or in some cases, both,) of a current resident of the town. The air around these monuments is solemn and reverent, and it instills in visitors an urge to pay respects.

Doing so, however, may have surprising results.


the details

The shrines appear on July 12th. Each one is unique, and can look however a player wishes to correspond to their character. It can be an actual grave site, a pagan altar, a household shrine, a roadside shrine— anything you like, so long as it's some form of memorial for the dead. (Yes, the NPCs get them too.)

Characters who visit the makeshift cemetery will feel the need to make offerings of some kind at the shrines of others. These offerings can be just about anything a character wants to place, but doing so will cause them to experience the death of the character whose shrine they're offering at. These brief (we hope) hallucinations include visual information as well as feeling and thought. You'll get to learn exactly what happened to your friends (or enemies), but you'll have to decide if the pain is worth it.

After making your offering(s), you may want to check in on the people whose deaths you saw. Maybe now you can comfort someone in a way you couldn't before, maybe now you understand them better. Or maybe you just want to taunt them. Up to you. It's also entirely possible that you don't want anyone to know how you died. But do you really want to guard your own grave for a week?

After July 19th, the shrines will vanish, just as mysteriously as they appeared. When they do, characters will receive all offerings placed at their shrines, in the form of a package at the post office.


the tl;dr

  • July 12th shrines appear

  • Each character gets their own unique shrine

  • Making offerings at shrines causes you to experience the deaths of others

  • July 19th the shrines vanish and characters receive their offerings



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rehabbed: (Default)

[personal profile] rehabbed 2019-07-12 03:06 am (UTC)(link)
Jesse is gonna see Mel's death, too 👀 and is definitely going to leave an offering. But afterwards — Jesse is so going to want to talk with Mel about """"religious"""" stuff, I think. I headcanon that Jesse was made to go to Sunday school as a kid, having such conservative helicopter parents who had Very Specific Ideas about how a boy Should Be™ (also the fact that New Mexico is, like, right on the border of the Bible Belt; I headcanon both his parents were born and raised in the heart of said Bible Belt), so he has a foundational idea of white Christian conservatism (which he completely rebelled against once he hit his tweens/teens), but this whole event is seriously going to have him thinking about his whole life and his life choices, but more importantly, the fate of the souls of those who are dead because of him. He has immense guilt over the amount of people who have died because of him, both directly and indirectly; he would want to talk to someone who would have insight into the whole religious side of things.
voktys: (Default)

[personal profile] voktys 2019-07-12 09:12 am (UTC)(link)
this is going to be such a good thread.

overall, the faith of r'hllor does have some distinct christian parallels –– so a lot of what she says is likely to be vaguely familiar, or at least familiar enough to not completely throw jesse off. she also understands the urge to rebel, seeing how she was initially a slave to the temple (or, to put it into modern day new mexico terms, being brought into a life with a load of expectations that don't necessarily align with what one wants for one's own life), and she'll definitely draw parallels between jesse's background and her own.

likewise, she has had many conversations on the matter of death/being responsible for the deaths of people –– and the she's no stranger to the associated guilt. for herself, she justifies it with The Good Shit that comes after life, but thanks to stannis, she's got some experience in talking to people who don't immediately see it that way, and she's grown quite solid at talking someone through these thoughts, so that'll definitely benefit jesse on some level.